You know, there HAS to be a 90% chance this has already been mentioned but...
PC Gamers are notorious for piracy.
Of COURSE Lionhead wants to keep this a Console Game as long as possible. Piracy is rampant on PC but most console users don't even know how to mod their xbox, let alone the fact that there are plenty of "piracy mods" for the xbox o.O
The only reasons games are being developed for consoles instead of PC is
A) Piracy
B) MONEY (not from sales, but from the console company)
C) It's easier
Alittle debatable, but having a fixed hardware makes it easier on the devs.
Funny note, most PC games are designed to be playable well below their "minimum requirements", most actually are. Thing is,
Dev's make their games playable on that 10 year old behemoth and that Sleek 'n Shiney Gamers PC...
To the console gamers, thats like running a DS game on a N64, a PS3 game on your PS, or a 360 on your
old Black Brick. Further on the same note, Dev's who realize that Consoles Suck utilize "unsupported features" to make up for their suckage... I seem to recall that Halo 2 utilized it's own version of "virtual memory" to make up for how much 64mb of ram was total****. The general point is that it's easier developing when you know the limitations, it's easier hacking that when you know that your "hack" will always work... but when you go to PC... all holds are off.
Now this just means that console games only exist because either
A) The Devs want to make Money (aka, not deal with DRM and Piracy)
B) The Devs want to make Money (aka, get benifits for releasing to console)
C) The Devs want to make MONEY (aka, release to public sooner)
Now, just to clarify, I'm stating two points here:
A) The release to console is simply a money grab...
B) The delayed release to PC is simply... a money grab...
Whether or not Lionhead releases a PC port is really up to them, more likely than not, given the success of the 360 version. There is a strong chance in favor, but the delay is almost entirely based off the piracy issue.