
Quoting:
BrainboyWow, Derobrash, awesome job by the sound of it. I'll be downloading all this tomorrow, the MS site was, for some reason, only giving me a 6 - 7 kB/s download. Hah.
Anyway, quick question. The person that runs the lobby server doesn't necessarily have to tick the "Enable Hosting" box in the client, right? Someone else can do that, if they wish, is that the way it is? Also, can several people be hosting on one lobby server? Any limit to the amount of games that can run over one lobby server? That's probably dependent on the server's bandwidth, am I right?
That is all right except the last point about the amount of games.
The Lobby is just used to facillitate remote discovery, once that happens, the server sits idle until the game finishes.

Sorry, and as a last point.
I will be adding a server side option to allow all connecting clients to run all hosting traffic through it. When that happens, there will be a limit.
I have no idea what I am talking about