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Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Last post 06-27-2009, 20:04 by TheKaiser. 1020 replies.
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12-28-2005, 17:39 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: BattleF08Well I made the poll an open one. I'm sure I clicked the options right... Still I can't see who voted what, which we're supposed to be able to see. So I'm afraid I'll have to count it all manually after all. Here's the current results. Not everyone had actually made a clear vote yet, but I have added them to the temporary list nonetheless.The ones between ()'s have not voted yet, but have either posted what they prefer or chosen that race in their RP posts already.
Greek: MJLover, Tom, (SirJoe, Lord Terrible)
Japanese: BattleF08, (Kaiser, Fel)
Norse: Solar, Orcid, (Amaunator, Bludgeonman)
Aztec: Iacobus
Egyptians: Anu
Something else: SeeminglyPointless
Not decided yet: Tigerlover, Hooligans
So so far it seems pretty balanced, except for Aztecs which seems least popular.
On the death issue, in addition to a time where your body reforms at your realm we could have a recovery time of about the same length where your body is weaker then you normally are. This would seem like the best solution since, although weakened, the god can still participate in the RP. If we extend death time it would just keep people from posting for a longer time, which sucks yeah, but is perhaps a bit too much punishment. If a recovery time is still not enough punishment for dying we could add stuff to that, like not being able to cast miracles during the recovery time. What do you guy think?
Sounds good to me. I'd rather be weak than dead.
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12-28-2005, 17:45 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Indeed, that's the better way out of it .
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12-28-2005, 17:46 |
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tom_g24
Tom_G24
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Earth
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Junior Godlike Member
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Same as Orcid.
A cooked grenade? You mean fried or boiled?
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12-28-2005, 19:42 |
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BLUDGEONMAN
At your service.
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Derby, England
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Senior Member
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El Baron 254
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old karma : 97
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: TigerloverHey ![Happy [:)]](/Emoticons/happy.gif) .
Hmmm, uh oh, I see a problem here. You see, I was going to be Japanese, but that would make five gods with Japanese. I can't really think of another race that really suits me though. But, three of the gods with Japanese have already posted, so.....
I guess.....well....we'll think about the Japanese. If you guys think five is too much, then I guess the egyptians fit me most.
Actually, I'd say Chinese/Tibetan would be good for you, since that's where most tigers originate. You could be quite creatively liberal with them too, as you don't have BnW2 to limit your imagination. Have a look into bronze age/medieval Chinese warfare on the internet. Wikipedia is always a good place to start, though probably should be taken with a pinch of salt or two.
Anyway, I chose Norse, as I have a beserking thunder-god image going on here. I know Iacobus will snap at me if I call them a bunch of barbarian psychotics, but I will risk his wrath.
Sole Destroying.
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12-28-2005, 20:48 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Just to let you know Battle, there's been four votes from people who aren't part of the RP.
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12-28-2005, 23:21 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
I think that as of now, dying isn't really a threat. All that happens is that you respawn somewhere else.. That's the reason I captured people instead of just having them killed.
I did select Norse, but what I feared was that four out of five gods have them. The way I see it only people who have minions on the boards matter... for example, I really don't care about what the hell Iacobus is packing in his own realm. It doesn't affect me a lot. So with this in mind I just think the main thing is to vary the races of the main players, being Kaiser, Solar, Joe and me... the rest can do what they want ![Silly [:p]](/Emoticons/silly.gif)
Thinking about it, I don't think we should confine ourselves to the narrow choices of B&W2. It doesn't matter a lot in-game (B&W2 or here), so I say we just take the chance to flesh out our own way of playing. The only real condition of the race being of medieval technology and humanoid ![Silly [:p]](/Emoticons/silly.gif)
I remember now that Solar did make his choice, but he could also select the egyptians.. they'd suit him as well.
Battle, you just have to click the numbers in the poll. That will show you the names of the people who voted.
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12-29-2005, 8:37 |
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seeminglypointless
Happy Junior Member
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Joined on 02-27-2005
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: The_OrcidJust to let you know Battle, there's been four votes from people who aren't part of the RP. ![Tired [:tired:]](/Emoticons/tired.gif)
Yeah, the current standings are:
Greek: 2 (MJLover, Tom)
Japanese: 3 (Battle, Hooligans, Tigerlover}
Norse: 4 (Bludgeonman, Tajok/Lord Terrible, The Orcid, Solar)
Aztec: 1 (Iacobus)
Egyptians: 1 (Anu)
Other: 1 (Seemingly)
"Effortless superiority"
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12-29-2005, 15:00 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Don't forget Kaiser and Fel. They haven't posted here, but they have posted in the RP with japanese villagers.
As for me....I might change to Chinese.....I haven't decided yet.
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12-29-2005, 17:42 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: TajokI think that as of now, dying isn't really a threat. All that happens is that you respawn somewhere else.. That's the reason I captured people instead of just having them killed.
I did select Norse, but what I feared was that four out of five gods have them. The way I see it only people who have minions on the boards matter... for example, I really don't care about what the hell Iacobus is packing in his own realm. It doesn't affect me a lot. So with this in mind I just think the main thing is to vary the races of the main players, being Kaiser, Solar, Joe and me... the rest can do what they want ![Silly [:p]](/Emoticons/silly.gif)
Thinking about it, I don't think we should confine ourselves to the narrow choices of B&W2. It doesn't matter a lot in-game (B&W2 or here), so I say we just take the chance to flesh out our own way of playing. The only real condition of the race being of medieval technology and humanoid ![Silly [:p]](/Emoticons/silly.gif)
I remember now that Solar did make his choice, but he could also select the egyptians.. they'd suit him as well.
Battle, you just have to click the numbers in the poll. That will show you the names of the people who voted.
I think it matters, once we all get settled you 'main players' are going to need to know about us just as much as we need to know about you.
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12-29-2005, 17:51 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Wait... these new threads are going to be going along with the current storyline?
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12-29-2005, 18:22 |
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Anu
God of Shadows
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: HOOLIGANS58Wait... these new threads are going to be going along with the current storyline?
Were just using this thread to figure out who has what as a race and what to do with a deity's death. Are they dead for awhile? Or do they die a little and then come back weaker then before for a little while also?
PS: If you click the numbers on the poll it reveals who voted for what
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12-30-2005, 20:27 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
I chose Japanese as a quick decision without malice aforethought, but it seems to have turned out bad ![Shocked [:o]](/Emoticons/shocked.gif) .
They've rather grown on me now, though, and I'm kinda attached. I don't think I can switch that easy ![Ermm [:ermm:]](/Emoticons/ermm.gif) but of course I'll do it if there's a good reason ![Up [:up:]](/Emoticons/icon14.gif) .
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12-31-2005, 3:06 |
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BattleF08
Disciple Ninja
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Elore
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Happy Senior Member
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Ok next subject. Wonders and Epic miracles. Obviously we should fit them in somehow since they're important in B&W2. It was suggested to me that perhaps we should have them as superweapons. Like the Doomsday Devices in the old days. While this is tempting we have to realise no one actually succeeded in firing one of those weapons and causing real destruction. I don't think every time someone wants to fire an Epic Miracle it should become a major storyline. For one thing we'd see too little of them.
I believe Bludgeonman suggested we should each pick one Epic Miracle we can cast. He choose Earthquake. This is of course an option, but it might become a bit troublesome if we can all unleash a devastating Epic miracle. The way I see it these are the options:
1. Epic Miracles as superweapons. Their enormous destructive powers surely opens up the clear path to victory for your side. If the enemy starts building one you better move out and stop it on time or you can kiss your side goodbye.
2. Epic Miracles as powerful, but accessible to all. Though with a large charge time every god has a chosen Epic Miracle wonder in his realm and can unleash its awesome power from time to time.
3. My suggestion: Epic miracles as a powerful force of a whole side. We limit the number of Epic Wonders to 1 per side or Thread. As with Superweapons the Epic Wonder is build on the Boards and can be destroyed by the other side. They can give a good tactical advantage in wars and thus destroying the wonder of the enemy is a good way to cripple them. There could be a rule that you need two gods of the same side to cast an epic miracle shared by a group of gods. This would ensure we see the Epic Miracles of B&W2 in the RP enough, but not too much.
4. Lastly we could choose a semi-combination of the second and third rule(or first and second). Having one wonder per side(or only as superweapons) but also having a weaker version of the real thing per god. So every god has their own wonder in his realm, but if used on the Boards it is a lot weaker then in your realm. For example a Siren, instead of hundreds, just effects a couple dozen of people. An earthquake doesn't take down a mile of SirJoe's wall but only has the power to destroy a small section of it. To get an Epic Miracle of it's awesome original power a wonder will have to be build on the Boards itself by a side or as a superweapon.
We can determine guidelines for charge time later if really needed. It's not that necessary for now. Most importantly we need to decide how to handle the normal Epics.
Of course we're just deciding for guidelines for general play. Plenty of exceptions would still be allowed of course. Like a single god building one as part of a storyline. Or you could design a wonder for a new kind of Epic Miracle like Tsunami or Monsoon for example, or one that brings back the dead, or turns people to stone, etc. There should be flexibility in the rule,s but we do need a basic idea of how to handle things. What do you think?
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12-31-2005, 11:31 |
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XSOLARX
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I'm in sane. It's a funny place.
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Insane Senior Member
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
A long while ago, when we were busy transferring to the B&W 2 universe, SJ, Kaiser and I were talking about it as well, and decided that we each would have an Epic miracle. I'll not tell you their choice, but I had chosen the earthquake. We all believed that the Volcano might be too powerful for the RP, since it is the mightiest epic ever.
We are as of yet unsure of the range of the epics. After all, having an epic tearing up the land of an enemy with ease could be overpowered.
As you know, there is a nice tower near my temple. That is my Epic wonder. It's never really been decided whether it's charged or not, but still... I always planned to use it in the defence in my own domain, since we never knew the range of the Epics...
This is a most difficult matter to handle in my opinion. Weaker versions of the epic miracles doesn't really make me feel like I'd use an epic. The options 1 and 3 appeal to me most. Option 3 would keep it a good usuable weapon. Option 1 however could be quite cool as all of the opposing gods have to unite to strike at their opponent. This could create some interesting storylines and such... But in this case, there must be some chance of succes.
Whatever the choice is, I still say that Epic Miracles such as the Volcano should be kept for special storylines. The volcano is by far the most powerful, and should not be taken lightly.
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12-31-2005, 15:36 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Orcid is neutral in the true sense of the word; he's not on the neutral side and he's not particularly interested in 'balance' or any of the 'goals' Solar and the other neutral gods may have. So I'm down on choice three.
I had thought we could build Epic Wonders when we had enough followers, a sizable city and took plenty of time to do it - maybe make a personal storyline out of it. I'm all for that idea, I think it's more than fair and keeps everyone on an even footing. That being said, I think the 'big four' all should be building Epic Wonders or have them built already; considering they're the most powerful gods on the Boards. The rest of us would have to work to get ours built and not until we had what I already mentioned.
Charging an Epic Miracle should take weeks of RP play or at least a few days and we could say that properly aiming Epic Miracles over long distance (say between the good, evil and neutral realms) would be very hard because of the enormous power the god is trying to control (saving most folks from at least 'total' destruction).
Like I said, two is the most realistic choice and the one that's probably most fair. Of course wanting to build an Epic Wonder would take manpower and resources only Solar, Kaiser, Sirjoe and Terrible have right now. Before building a wonder you should at least have a proper city or two on the Boards.
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12-31-2005, 15:37 |
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BLUDGEONMAN
At your service.
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Derby, England
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Senior Member
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El Baron 254
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old karma : 97
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
I think that epics should be a once-in-a-blue-moon occurrance, and would therefore warrant entire storylines to themselves. As they are so potentially devastating, it would not do to have one each, and even one per side is pushing it. Even if we reduced their power, they would still be too effective to have them firing off all over the place.
Not only that, but if we gimped them down far enough so that we could have one each, then they would be pointless - just extra miracles that could be fired like regular ones. These things need to be big - really big. That's why they're called "Epic" miracles and not "Rather Poor, Really" miracles.
And Solar - Volcano is for people who can't aim the Earthquake properly
Sole Destroying.
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12-31-2005, 15:42 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: BLUDGEONMANI think that epics should be a once-in-a-blue-moon occurrance, and would therefore warrant entire storylines to themselves. As they are so potentially devastating, it would not do to have one each, and even one per side is pushing it. Even if we reduced their power, they would still be too effective to have them firing off all over the place.
Not only that, but if we gimped them down far enough so that we could have one each, then they would be pointless - just extra miracles that could be fired like regular ones. These things need to be big - really big. That's why they're called "Epic" miracles and not "Rather Poor, Really" miracles.
And Solar - Volcano is for people who can't aim the Earthquake properly ![Silly [:p]](/Emoticons/silly.gif)
Honestly, I thought we were all good RP'ers here? None of us are going to relentlessly spam an Epic Wonder, I think we all know we have to play it fair.
We don't have to gimp down power to make them work, we just have to make them harder to charge and harder to handle and I thought Epic Wonders were things that destroyed walls, parts of cities, etc. I think the power of Epic Wonders is actually being exaggerated here. They aren't doomsday devices, they're just seriously nasty miracles.
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12-31-2005, 21:49 |
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BattleF08
Disciple Ninja
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Elore
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Happy Senior Member
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Orcid, although I've split up from the side of SirJoe it doesn't mean it's a wise thing to do. Actually it's quite suicidal. There's a reason all the gods of one side used to have one central base. Alone you stand little chance. Now in this time where there's gods around with massive armies and power vastly greater then your own forming a unified side together is by far the best tactic for survival. If you don't you'll die. Like me...
Also Anu, indeed in B&W2 the epics might not be so effective. Especially the Siren since the enemy tends to only send small groups of soldiers. However in the RP we do have armies of thousands marching together as promised for B&W2. Cast a Tornado into that and the casualties will be huge.
On the topic of Epic Miracles I'd have to agree with Bludgeonman that each god having an epic miracle would be too powerful. For one thing the value of armies would be greatly reduced since an epic miracle can take out hundreds of men. I'd vote for one epic wonder per side. Others could still be build as superweapons in storylines, but I do not think that for example SirJoe building a Siren Miracle for the side is worth a Doomsday Device storyline. Also building and powering an Epic Wonder requires huge amounts of prayer power, resources and time. It's a lot more realistic if you can only realistically manage it by working together.
On the subject of actually casting it I think we should use the Gorilla casting the vulcano on your town in the beginning of the game as an example. Requiring elaborate gestures and concentration as the power is gathered. I believe it should also have a similar range as that. The Gorilla casts it on the town he's overlooking. You should be overlooking the area you cast it. The normal Epics should not be able to be casted from far away. Kaiser shouldn't be able to cast a hurricane on Solar's settlements from his own territory for example.
Before the transfer we had three main threads as strong bases. Even though we're now more devided I would still suggest we treat the biggest bases like Threads. So not my ninja base of course, but SirJoe's castle definately, which qualifies as the real new Thread really. At any rate on the topic of Epic Miracles I suggest we treat these main Threads as if under a shield for the purpose of where you can cast epic miracles. If we don't you could for example cast a Vulcano on SirJoe's castle, completely destroying even it's foundation and burying the surroundings under lava flows.
This would indeed give it the power of a superweapon. So I would suggest that, as with an enemy Vortex, the main thread building(but not the rest of the base surrounding it) can not be targetted. This would also somewhat balance the Epic Miracles, since if you can cast a vulcano to completely wipe out an enemy base a Siren is nothing in comparison. Of course you can still normally cast a vulcano right next to the Thread. It would still destroy everything around it, cause great casualties and damage to the Thread itself heavily with lava flows.
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12-31-2005, 22:29 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
 Quoting: BattleF08Orcid, although I've split up from the side of SirJoe it doesn't mean it's a wise thing to do. Actually it's quite suicidal. There's a reason all the gods of one side used to have one central base. Alone you stand little chance. Now in this time where there's gods around with massive armies and power vastly greater then your own forming a unified side together is by far the best tactic for survival. If you don't you'll die. Like me...
I don't see why I would die. I'd rather make enemies and allies because of who they are, as opposed to what alignment they support. It will be much more interesting and dynamic. ![Up [:up:]](/Emoticons/icon14.gif)
As for the Epic Miracles, my vote doesn't count for much, but I still don't know why everyone having the opportunity to build and cast epic of their own is such a huge deal that makes everyone fear a backlash of such proportions that whole armies will become useless. Bull malarkey.
If these miracles takes weeks to sufficiently charge and empower with the necessary energies there's no way someone can consistenly turn back armies more than once in a blue moon. Realistically, nobody has the sort of manpower to do it now other than the four I previously mentioned (that's in regards to using an Epic Miracle at all). It will take months more of RP before even someone like Fel - who already has a village - can claim he's got massive enough mana stores, hundreds of people and the resources to justify throwing down an Epic Wonder.
Maybe I'm ignorant, but I trust everyone here enough to believe that no one's going to abuse Epic Miracles. Now, if this RP was full irresponsible players I could definitely see more of a reason to keep Epic Wonders scarce ... but I'm just not worried about that with you guys.
In all honesty, if you think we're going to abuse Epic Miracle power by ourselves, what's to stop us from abusing the power consistenly together?
But that's just me, I'm not actually wanting a wonder anyway, I just would rather have the opportunity and I think it's only fair that everyone gets the chance. Of course I'm looking at it from a different perspective, I'm my own god - not some lackey of neutrality.
 Quoting: BattleF08
This would indeed give it the power of a superweapon. So I would suggest that, as with an enemy Vortex, the main thread building(but not the rest of the base surrounding it) can not be targetted. This would also somewhat balance the Epic Miracles, since if you can cast a vulcano to completely wipe out an enemy base a Siren is nothing in comparison. Of course you can still normally cast a vulcano right next to the Thread. It would still destroy everything around it, cause great casualties and damage to the Thread itself heavily with lava flows.
And to add to what I've already said (and to use what you've said against you ![Wink [;)]](/Emoticons/wink.gif) ) if these miracles are uber enough to destroy everything around something as large a the side of a whole thread, then casting them in your own realm to stop an army is almost suicide. You may take down that army, but you'll have put a hurting on yourself doing it.
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01-01-2006, 9:44 |
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tom_g24
Tom_G24
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Earth
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Junior Godlike Member
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
May i add to this disscusion? Well i think that Battle has made it perdect how epics can work, and made it very well balanced can i add something to it?
How about the god casting the epic be temporarely wounded or unable to cast miracles, that way, it would increase the risk of him/her not being able to get back safely, meaning that if he has no troops with him/her, he would probaly be caught unless all the village/town/city was busy or dead. This way it would stop gods going there with no armys at all, and being able to go to the land, cast it and run away.
If you do not like it, please just say.
A cooked grenade? You mean fried or boiled?
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01-01-2006, 15:15 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
I'll be moving today, I'm not sure when I'll get back online - within the week I hope. Happy New Years everyone!
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01-01-2006, 15:52 |
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Re: Where are the B&W2 Gods? Temporary discussion thread for the Alignment Threads.
Iaco once cast an epic I believe, and he was out of the picture while preparing the miracle and casting it. Alot of concentration was used to cast it if I remember correctly.
So yeah, I think when we cast the miracle we are unable to fight and the concentration is broken if anyone attacks him/her.
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