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ideas for fable 3

Last post 13 hours, 14 minutes ago by CuffsAlister. 560 replies.
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  •  07-10-2009, 20:47 3373147 in reply to 3373105

    Re: ideas for fable 3

    I too read the history... twice, and I do not think that Jack should be brought back. That would kind of make your first hero look like a failure. Others from the void, that could be cool.

    And as Pheonix48 said, people shouldn't block the door ways and the certainly SHOULDN'T COME IN TO YOUR HOUSE! Acutually, I agree with just about everything Pheonix48 said in that last blog, though, instead of just vulting, a classic jump button would be nice.

    Also, the augments are cool, but more effects would be nice, like constant fire on the blade for the fire augment. Really would't dual-weilding flame swords look cool?

    Thanks, I hope Fable 3 comes out even better than the last two.
  •  07-10-2009, 21:26 3373158 in reply to 3307198

    Re: ideas for fable 3

    Those are cool suggestions. Seeing Jack has been defeated...I think 3 times already, bringing back the Queen and Knight of Blades would be awesome or possible yet a King of Blades if the previous 3 goals were to somehow bring him into the Albion world endangering the whole planet than just Albion.

    There are 2 concepts I would like Lionhead to look into that is REQUIRED to be in Fable 3 with no "if's" and "buts"(in my opinion). They are: Having players to actually feel emotion behind their choices "supposed to be for Fable 2 but was poorly delivered) and Fable 3 building on top of the choices and environment changes in Fable 2.

    Before Fable 3 goes into development I really hope to see Milo. The concept that Lionhead has with Milo was the same they had in mind when Fable 2 was in development. "To have the player feel emotions while playing the game and  let his/her emotions guide their gameplay"(not the exact quote but the jist of it) This concept was pre-maturely met in Fable 2 alone though I can say that the dog was the first step but still has A LOT more room for improvement. Having to choose to leave your dog dead so the players felt like something is missing or feeling lonely afterward is close....until Knothole Island.... After Milo comes out and Lionhead gets feedback on knowing what works and what doesn't, they actually know what and how to apply this concept fully into Fable 3.

    The other concept that is NEEDED for Fable 3 is the ability to move our finished game save from Fable 2 to Fable 3 letting our Fable 2 in-game decisions and choices affect Fable 3 DRASTICALLY before you even start the game. This idea, also enforces what Theresa stated in Fable 2 See the Future DLC. 

    "But now I can see all possible futures. There are many threads - too many to count. Yet there are moments when they all converge, events that can not be avoided. Futures that must be fulfilled"


    With this, Lionhead can enforce the Fable series motto "Every choice a consequence" by using the actions and decisions you chose in Fable 2 like choosing the "Sacrifce Ending", people who play Fable 3 who choose the "Money Ending" will end up with different series of quests and environments to go through but still leading up to the main unavoided events that is supposed to happen no matter what. To make it even deeper, changes that were made to Westcliff, Oakfeild/Temple of Light, Shadow Temple and Old Browerstone in Fable 2 will also affect the world of Albion as well as quest leading up to the Fable 3 story's climax.

    Having these 2 elements that "almost" no other game has done before would make Fable 3 as big as a hit Fable 1 had become...or even BIGGER.

    Hoping this to be added into Fable 3 is making it harder for me to wait for the game Stick out tongue [:P]
  •  07-11-2009, 12:55 3373320 in reply to 3307198

    Re: ideas for fable 3

    well most of all fable to was a pretty awsome game thank you lionhead and it was missing alot of features one thing i hate about game sequels are that they lask everything the original game  had for instince BOASTING i loved that feature in Fable:TLC Fist Fighting and a awsome ending a massive battle not hitting someone once they die and then you have 3 choices come on.......... lookback at TLC and see how much of a great game it is
  •  07-11-2009, 17:03 3373372 in reply to 3373147

    Re: ideas for fable 3

    Just a few other things I think would be cool to add:

    I’ve heard a lot about people complaining Fable 2 was too easy. While I agree more challenge would be nice, you’re playing as a hero, ancestor of the great bloodline, etc. Things shouldn’t be too hard for you. As I said before, one thing that I think could improve this is to make everyone’s health lower, or give the gun and sword some power. It should do some damage to the hero, and kill the bandits in one or two shot while still being challenging if there are enough of them.

    One of the coolest thing of Fable 2 was that it was an RPG with co-op. I beg that you keep this for Fable 3 with one change. Spilt Screen is overdone, but it is overdone for a G o o d [Good] reason. The co-op camera was hard to work with especially since it didn’t move. I think it would be nice if both players could wonder apart as far as you could let them.

    Also I know you don’t like the mini-map, but it would seem most players including myself would love to have it back. Perhaps a map that would be revealed as you go would work.

    Fable would not be the same game without the expressions, however one thing I didn’t like was how corny they were in Fable 2. Not to be rude, but you call that a scary laugh? It was more like mildly unpleasant laugh!

    One of the things that I saw on here multiple times, and I agree with, is that you can’t fist fight. I liked smacking rotten peasants who insulted me without having to kill them with my sword. Also I found the auto weapon put away annoying. Please, Please let me keep my weapon out as long as I like. The guards may not like it, but I do.

    Also I’ve heard several people on here who want to bring the first Fable’s heroes back. Quite bluntly, I don’t get how, since this is 500 years later! They’d all be dead! Except for Scythe, who without I would be disappointed.

    One other think I have seen that I think would be G o o d [Good] for Fable 3 is the desire to bring Oakvale back and hopeful destroy the accursed Shadow Court in the process. Though I can imagine it would be odd to pretend it was never destroyed, It would be nice for the Fable three character or the King (Fable 2 character) have it rebuild.

    Don’t get me wrong, it’s cool to be the hulk with a sword, but I think it would be nice to be able to be the slim, fast, ninja-like swordsman as well. Bringing speed to top just isn’t enough for the ninja swordsman. Besides, you already have the katana!

    The idea of the trolls was original, but it got boring after the first ten minutes of fighting the annoying thing. I apologize but I don’t see how shooting worms crawling in it would kill it. In fact, wouldn’t it thank you?

    I loved the ageing since the beginning. The only thing I can think of to change it from Fable 2 is to give a buyable youth (or ageing) potion instead of the temple of light. My character went there and became young but the texture was still the old grandpa texture.

    One of the less important things that pestered me in Fable 2 was that my character, grand ruler of all Albion, could not sit in his own throne! Or any chair for that matter.

    That’s all for now, if you read it all, and even if you didn’t, Thank you for you time. I can’t wait for Fable 3, but at the same time I’d prefer to wait for it to become the best it can verses rushing it out. Thanks again.
  •  07-12-2009, 12:19 3373649 in reply to 3307198

    Re: ideas for fable 3

    hi i am new but i have played fable 1 and 2. now for my thoughts i think they should have kept the guild, but have like two or so diffrent ones like a E v i l [Evil] one and G o o d [Good] one and maybe have a inbetween one where you sart off at and when you become slightly E v i l [Evil] or G o o d [Good] you can join the other guilds like if you start to become E v i l [Evil] some E v i l [Evil] guy appers and asks if you want to join the E v i l [Evil] guild, and the guilds are the only place you can get jobs that arent part of the main quest. oh and at the end you can start agein with all of you abilites and weapons magic so on.
    The Darkness is everywhere.
  •  07-12-2009, 18:02 3373707 in reply to 3373649

    Re: ideas for fable 3

    I don't know, starting over again just feels kind of lame. But the guild thing's turning my head.

    There should be a divide in the Guild(not a literal line or any other similar crap), and the guildmaster will have two positions just below his height of power. One is an "E v i l [Evil]" guy, and the other is a "G o o d [Good]" guy. These two people manage to make two sides in the guild. The Guild of "E v i l [Evil]" will refer to itself as the Free Guild, while referring to the other as the Slave Guild. The Guild of "G o o d [Good]" will refer to itself as the Guild of Order, and refer to the other as the Guild of Chaos. While the headmaster is in charge of the physical guild and the physical mass of members, the different sides still clash. Anytime you receive a quest from the guild regarding the main questline(which should not always be the case for the main questline), it is from the headmaster. That way you don't have to join either guild, but you are part of the guild and have to decide which people you side with, allowing you to switch sides if you want.

    It would be kind of ridiculous, in the case of two physical guilds, for one guild to, in-game, overlook your involvement in the other, or have to constantly switch back and forth between them.

    Most villagers flock to the Guild of Order for help, while other villagers seek the assistance of the Free Guild for the dirty deeds they want done. Almost all of the bandits ask for the help of the Free Guild, and there may yet be some ex-bandits, ex-killers, ex-vandals and so on seeking refuge in the Guild of Order. This creates the possibility of story-related espionage done by villagers and bandits. On quests, Heroes from different sides of the Guild may meet each other on a connecting questline, and unavoidably engage each other in battle.
    Fighting fire with fire burns the whole world.
  •  07-12-2009, 19:23 3373713 in reply to 3307198

    Re: ideas for fable 3

    Better transformations, s boring like it gets boring when you only grow horns and will lines and you eyes turn blue and red. You should grow wings or claws. They should be more creative. Also a longer game I beat Fable@ in 2 days even when I was having kids and doing side missions. Also you should be able to create a gang of you own and be able to clear out a town and make it you own. i got alot more ideas
  •  07-15-2009, 2:24 3374437 in reply to 3307198

    Re: ideas for fable 3

    My ideas for Fable 3:
    1. Bring back the armor it was kick ass and looked like you were the *** no one wants to run around in cloth knowing that if you were to get hit in it you would take some searious damage."Oh hey check out my cool look'n weapon that I carry on my back that doesn't match my clothes or look like I should even have it." I mean come on! Honestly I don't want to carry around a gun either... especially since after 600 years all that was invented was a clock tower, guns, and a camera... guns just threw it all off period, dun care what you say. There was really no point to bows if you had guns also.

    2. There should be a better selection of spells and a limit to what you can get. Like only 3 selections rather than go kill *** and buy everything. It'd make the game more challenging rather than switching to something mid combat to one shot an enemy or just completely pulverize them.

    3. A longer story would be nice also. Most games that have been coming out you can beat in 3 days.

    4. It'd be awesome if you could chop off people's heads again and kick them around or do chicken kicking events.

    5. I'd like to see more bosses and enemies that give you a run for your money.

    6. Fishing was awesome too, yeah swimming can be fun, but I mean come on you lose a feel of the game not being able to. Some people loved the fishing because it seemed like more to what someone back then would do.

    7. Seeing the cities and how poor they get or how prosperous they get to what you do with your business would be pretty great too.
  •  07-16-2009, 19:25 3374860 in reply to 3307198

    Re: ideas for fable 3

    They should bring back clothes and wepons from fable 1
  •  07-16-2009, 21:21 3374879 in reply to 3307198

    Re: ideas for fable 3

    My Ideas Are
    1. Relationships:
    When you have children, they can grow up to be toddlers, teenagers, adults and seniors. And after a G o o d [Good] amount of time they will perish. The protagonist can age with them, unless he/she takes a very rare "youth potion", which you can also share with your family or other people in Albion. You and/or your family's age will show in the stats (which it did not in Fable 2). You can have children before being married... with the concequence of sometimes having your children being called bastards.

    2. G o o d [Good] or E v i l [Evil]:
    - When you are 100% G o o d [Good] and pure you will be able to have angel wings by choice (and if you choose to have wings, you can fly), abnormally light blue eyes and have the choice to be named Angel.
    - When you are 100% E v i l [Evil] and corrupt you will be able to have bat wings by choice, all black eyes and have the choice to be named Reaper.

    3. Buildings:
    You will be able to buy a finished house or build one yourself from scratch. To build one yourself you must have gained experience from books -or you can just hire someone to do the job for you, but for a larger amount of cost. You can slso choose the furniture and where to put them.


    I hope someone in Lionhead pops in here to consider the best possible features people have come up with here on this forum. Smily [:)]







  •  07-17-2009, 0:10 3374908 in reply to 3374879

    Re: ideas for fable 3

    I agree that wings would be cool, but only if they actually let you fly and as said should definetly be put on the charcter by choice. I think it would be nice to have the horns, cool glowing red eyes, pale skin, cool glowing will energy, etc also able to be taken off and put on at will.

    That would be nice.
  •  07-17-2009, 21:41 3375143 in reply to 3374908

    Re: ideas for fable 3

    Some of these ideas remind me of World of warcraft but yes i would like to upgrade my dog lol like it has spikes or wings or it turns into some kind of beast that u can ride.
    And more spells and someone mentioned wings, i would like to see wings on my character.

    Also id like to see that you can die and have to restart the mission, to easy otherwise.

    And for multiplayer instead of orbs flying around, there actually there, like you can join another area were u can be your own character run around with people trading in different place then your own. NO henchman's... lol But keep everything now don't change it because its awesome now lol just like to see more things Big Smile [:D]

  •  07-18-2009, 10:08 3375243 in reply to 3320309

    Re: ideas for fable 3

    i agree with you but they need to put some armor in there, bosses, and some more demon doors i think its kinda fun trying to figure out the puzzle to them.
  •  07-18-2009, 11:24 3375249 in reply to 3373147

    Re: ideas for fable 3

     I think that legendarys should be the most powerful. i mean the red ragon only does 41 damage that sucks. also they should make it so random people can't just wander into your house, a longer story line would be nice, more augements would be nice and lasting effects, duel weilding weapons, more magic, they need to add armour and mabye even shields, also they need to bulk up the E v i l [Evil] and G o o d [Good] options and bonuses, like E v i l [Evil] gets more power on weapons ect. more side quest would be nice. and jobs that would be more fun like realy making yourself a sword. more clothes. and more bosses. and more regions to travel to anf rom and do quests.

     

    P.S. i picked the love wish at the end of the game and rose sent me that letter saying she is with a man in a forest. where is that? can anyone tell?

  •  07-18-2009, 12:03 3375254 in reply to 3307198

    Re: ideas for fable 3

    If they do make fable 3 go all out combine the two fist fights, fishing, cut scenes the dog or different pets, more spells more upgrades tougher foes the first fable was great then lost chapters gave a new place to explore and 2 more spells. To top it off the story went for longer the lost chapters by far is the best 1 fable 2 let's you explore more but was to short in the story department and didn't take long too finish what a let down if they increase the story line more even take the best from the two combined and throw more in it would be AWESOME!!!!!!! Fable 2 big let down with story but game play and what you can explore sweet
  •  07-18-2009, 16:12 3375280 in reply to 3375254

    Re: ideas for fable 3

    co - up sheep hats .(that's what it stands in Google translator) You know what i mean 2 dogs who follow sheep around and when they are doing that you fend off bandits who try to steel sheep. way
    this is the bad way -> you steel sheep the guards are invincible and you need to fend them off while the dogs steel the sheep's.
  •  07-19-2009, 0:54 3375365 in reply to 3375280

    Re: ideas for fable 3

    Fable 2's spells were nice, but it would be really cool to have a larger spell selection. And chage the current ones a little.

    Lighting, fire ball, the cool flying swords spell and force push were all practicly the same thing except looked different. (they did look cool though)

    here are some opinions I have for spells:

    Fireball or Flamespray should be your basic straight out powerful attack that catchs the enemy on fire at any level and burns them.

    Lightning. With fire ball as a powerful attack I think it would be best if lightning focused on stuning opponents or extreme damage on one single target with a lightning bolt (If a bandit get struck by lightning, shouldn't he die?) Tongue Tied [:S]

    Fable 2's Ghost Swords(or whatever they were called) looked really cool. However I think they should focus on hitting mutiple enemys instead of a single target. perhaphs even giving them an optional proximity ability. If a enemy comes to close to the caster than the swords fire at him.

    Force push should not focus on damage but launching enemys out of your way, and be able to be fired as a wave at multiple opponents.

    Raise dead was cool as it was, but a summon spell would be nice to have.

    Summon creature. to summoun a creature(s) indefenetly until they are killed. more powerful creature would come as you increase in magic power or cost more energy if you bring back the will bar.

    Time slow. It was G o o d [Good] as it was, but somewhat annoying that it took so much time to charge up the TIME spell. Complete time freeze and longer time slow period would be cool if it didn't make you too powerful.

    Shape Shift. I would be amased and overjoyed if you gave the player the druid like abilty to shift into animals like wolves, balvires, bunnies and possably even birds. (wouldn't be awsome to fly around like in the opening scene of fable 2?) And maybe even hobbes... well, maybe not.

    Freeze the enemy in ice for a duration of time.

    Invisbilty if you alow the player to be a rouge and pick the locks on doors or sneak through the windows (that would be reeeeally cool)

    Enslave. For your E v i l [Evil] mage the abilty to make any citizen or other unwilling votenteer your puppet! for as long as you like, or until they get killed.

    Sleep. Like Lusian used. somthing effective but also somthing you can get away with in towns without being charged for assult.

    Fable 1's energy sheild was great, and would be nice to have in fable 3

    Peaceful spells. Stuff that the guards won't get mad at you for and the people will like. just for the show off mage.

    I'm sure you can think of other cool spells, just I hope to see a lot of variaty in spells, unlike some games (not fable 1 or 2) that had loads of different spells that all did the same thing! Attack spells are nice, but other spells are also cool.

    Taking the energy bar out was original, but I prefered that over having to charge up your energy. Though it would still be nice to be able to fire simpler spells without any energy use. And it would be nice if the simpler spells did noticabal damage

    If anyone else thinks these spells are cool, please say so.

    Thanks, I'd love to see at least some of these ideas go into Fable 3
  •  07-19-2009, 3:58 3375385 in reply to 3359077

    Re: ideas for fable 3

    heckkk yea tottaly agree with you man i agree with probly 90% of what you said.....i dont think u added how horriblee the overall storyline and gear/weapon/boss fights were i mean damn man i dont understand how lionhead could of messed up so bad on fable 2 didnt anyone that was working say "guys we got a problem this game is not G o o d [Good]" anywyas man i think lionhead got rid of some of the makers of fable BRING THEM BACKK PETER
  •  07-19-2009, 14:29 3375488 in reply to 3373147

    Re: ideas for fable 3

    i think on fable 3 you should meet jack of blades son or daughter as a child and you and jack's son or daughter become friends and when you both become teen's he/she ask's you to help him/her burn down hmm.... mabye the pub or a few house and if you help him/her then you will work with him/her and try to take over albion and at one point when your working with him/her,he/she attacks your sister and she's on the floor and he/she give's you a sword and you can stab your own sister! or turn and stab jack's son/daughter or if you dont help jack's daughter/son the he/she attack's your sister and kill's her and put your sister's blood in a pot or something and jack's daughter/son use's your sister's blood to some how get her/his dad back i hope it was a G o o d [Good] idear not a bad one Stick out tongue [:P]
  •  07-19-2009, 23:22 3375690 in reply to 3375488

    Re: ideas for fable 3

    I have something else to say,

    SPELLS, MAGIC.

    What annoyed me is that you could only choose one top spell and it had to be charged for a while before it got to the top spell in fable 2, obviously Blades would have been the better choice for putting it up top but i dont want to have to choose only one top spell because what G o o d [Good] is upgrading your will power in...say force push when you've already got blades up there, and i dont want to change in the middle of combat lol, They should use something like u select lightning and charge it to Its full charge then cast it. and then u can select force push and cast that, to do this u can flick through with the D-pad having to only get to choose one top stronger spell was pointless and annoying.
  •  07-20-2009, 3:22 3375788 in reply to 3307198

    Re: ideas for fable 3

    i think they should steer with the path of jack of blades... he was the coolest and most b.a. chara. it would be awesome if one of the storys was playin as him or someone that stumbles upon the mask
  •  07-20-2009, 20:55 3376108 in reply to 3375788

    Re: ideas for fable 3

    i think we should leave jack dead and remember him as a bad ass in fable 1 cos if they bring him back and it fails the once great jack of blades wont be remembered for being great he would be remembered as the character that wasnt as G o o d [Good] as we first thought

    Rickemosh is back!! After like a month away i decided to return.....for how long i cannot say


  •  07-21-2009, 22:51 3376585 in reply to 3376108

    Re: ideas for fable 3

    Yes. Keep Jack dead. he was a G o o d [Good] villian in his time and looked very cool but he was slain three times and shouldn't come back just to be slain a forth.

    Also I've looked through the Fable 3 ideas and I saw that someone posted that Fable 3 might not be an RPG. WHY WOULD ANYONE CONSIDER MAKING ONE OF THE BEST RPG SERIES NOT A RPG!!! And besides, how could Fable even work as anything but a RPG. The thought of it becoming something like an MMO is horrifying! And I don't see how it could possobly help from a buisness standpoint. For the last 2 Fables the fans have all liked it as a RPG! Don't get me wrong, I like my shooters and stratagy games, but I can't see how Fable can turn into somthing besides a RPG! *sigh* ok I had to get that out.

    Sevral people on here posted that it would be nice to create your own city from scratch, preferably wherever you like. I agree this would be great, expecally if you could see the construction of your own custom city and hopfully a custom manor or castle.

    That's all, thank.
  •  07-22-2009, 13:02 3376847 in reply to 3376585

    Re: ideas for fable 3

    what i think they should do is, instead of the same old, start as a child and family is massacered like the other 2 fables, mayb have him start out married like age 18-25 and then sumthing happens to them caused by someone or something, wether it be a god,human.demon and i  like the fable 2 story line but  it was a bit too short, i thought lionhead would have kept it going, they should also have ALOT of places in fable 3 to keep players interested, anyone agree with me?
  •  07-22-2009, 13:23 3376851 in reply to 3376847

    Re: ideas for fable 3

    actually what i just thought of was, when theresa said the spire is mine, she could be trying to bring back her brother from fable 1 and you stay the hero from fable 2 and you gather the 3 heroes again and go after both of them, THAT would be a hell of  a story
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