Your right, it has been a while. So here's a few posts from Kayssplace.
Kayssplace - dated 29th September 2007
Updated screenshots.
Fire Miracle Throwing

A God and his Super Miracle

A Ship

And a note that very soon at the rate that OGAM is being developed, the public will be allowed to play it in a kind of demo form. So look out for that.
Daxter's Forums - dated 15th September 2007
Three Gods

Kayssplace - dated 15th September 2007
Added:
- God AI
- Added steady environment for multiple gods.
- Added Influence support so the god(s) can't pick up anything outside their influence.
- Added support of Allies and Enemy gods.
- Added limited support of Alignment changes to god(s) hand.
Fixes:
- God AI
- Inexperienced flaws in the multiple god environment.
- Collection of the resources wood, ore and food is now real-time.
- Rescue Losts Souls
- Improved overall challenge flow.
- Fixed several bugs in the script.
- Fixed the outro to suit two situations when playing for fun.
- Fixed a glitch with villagers disappearing in your hand.
Kayssplace - dated 08 September 2007
Aztec God Carry a Tree

Aztec God Cast Water Miracle - Before

Aztec God Cast Water Miracle - After

Aztec God Gathering Ore

Aztec God Emptying Ore into Storehouse

Aztec God Gathering Food

You guys are now up to date on the progress. I will post another update soon.
BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//