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Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
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05-09-2007, 5:00 |
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05-09-2007, 8:12 |
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05-10-2007, 21:54 |
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05-16-2007, 5:56 |
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05-19-2007, 0:39 |
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Daxter_06
OGaM Lead Developer
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Joined on 03-28-2006
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Brisbane, Australia
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
 Quoting: OrderOfDarknesswe can but which creature would look good with a dragon skin? ^^
Any...but preferably a creature that is not used the most in the game. Something like the tiger or the Gorilla.
BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
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05-21-2007, 22:27 |
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05-22-2007, 1:15 |
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MrTigerMon
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Joined on 05-21-2007
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
Hey Daxter, huge fan here. I was gonna ask two things. Do you have, or are you going to have a means by which people can donate to you via paypal for your time and effort? This could give you a huge incentive to keep the mods updated and fun, and some people like myself wouldn't be stingey (I make enough to spare a bit).
I guess I have more than two, I'd also like to know if this expansion mod will be for Battle of the Gods, if the Turtle will have it's sound files from BOTG, and if you could use the voice files from the original B&W for voiceovers for the gods? If you can't do that from a legal standpoint, maybe someone could contribute some voice acting for you? If it's a problem of scripting, that's understandable...
At last, I have a few request, that may or may not be possible.
Would it be possible to script it so that soldiers replace dead units automatically on a set timer? Maybe it could be made so that when the soldiers aren't fighting, unemployed young men might join automatically, once every 20 seconds?
Can you make all mines bottomless? Nothing's more annoying for either a ![Good [Good]](/Emoticons/good.gif) or ![Evil [Evil]](/Emoticons/evil.gif) God than running out of ore.
Can you make it possible to have multiple barracks types, that create units with different looks, such as one for skeletal warriors, and one for greeks?
Can you make it possible to build the buildings from multiple civilizations, or even outright controle multiple civilization types? I know some of the buildings are currently functionless placeholders, but maybe they could be given new and different functions, or somehow made functional.
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05-22-2007, 1:26 |
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MrTigerMon
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
Oh one final thing, and this is a huge one for me... Can you make it fairly straight forward to install?
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05-23-2007, 5:43 |
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Daxter_06
OGaM Lead Developer
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Joined on 03-28-2006
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Brisbane, Australia
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Senior Member
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old karma : 60
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
 Quoting: MrTigerMonHey Daxter, huge fan here. I was gonna ask two things. Do you have, or are you going to have a means by which people can donate to you via paypal for your time and effort? This could give you a huge incentive to keep the mods updated and fun, and some people like myself wouldn't be stingey (I make enough to spare a bit).
I guess I have more than two, I'd also like to know if this expansion mod will be for Battle of the Gods, if the Turtle will have it's sound files from BOTG, and if you could use the voice files from the original B&W for voiceovers for the gods? If you can't do that from a legal standpoint, maybe someone could contribute some voice acting for you? If it's a problem of scripting, that's understandable...
At last, I have a few request, that may or may not be possible.
Would it be possible to script it so that soldiers replace dead units automatically on a set timer? Maybe it could be made so that when the soldiers aren't fighting, unemployed young men might join automatically, once every 20 seconds?
Can you make all mines bottomless? Nothing's more annoying for either a ![Good [Good]](/Emoticons/good.gif) or ![Evil [Evil]](/Emoticons/evil.gif) God than running out of ore.
Can you make it possible to have multiple barracks types, that create units with different looks, such as one for skeletal warriors, and one for greeks?
Can you make it possible to build the buildings from multiple civilizations, or even outright controle multiple civilization types? I know some of the buildings are currently functionless placeholders, but maybe they could be given new and different functions, or somehow made functional.
Well first of all MY GOD, look how many questions. Well let's how I go answering them ahem ahem.
Firstly I don't need people to donate, I'm happy to do it for free.(However the money in the donation could help me get a full version of 3dsMax.)
Next, this game pack is for the original Black & White 2 game not BoTG(since it's still not possible), and I didn't say the turtle would be in there, but who knows and it won't have it sounds unfortunately and if someone gives me the god voices that I can use then yes otherwise I'll need a tool to create .lug files since their the only thing BnW2 will allow with sound.
Next, my current unreleased AI that you are yet to see has this in it(oops shouldn't have said that. Mines will be bottomless since I will be playing it alot and don't want to run out of ore. As for different themed barracks, it could be possible when I have Max and a converter/exporter, as for ability to build the other tribe buildings if you control them, you obviously haven't read the pre-thread post I made in "BnW: Map Pack One" thread(somewhere near the end).
As for straight install, it will be done. Thanks for your comments, I hope I answered them in the best way that I can.
And now I have a chance to have my say, here's a couple of screenies of lands 1(modified) and 2 for BnW2: OGAM(in a higher resolution), and zoomed in shots of Land 1.

Enjoy!!
BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
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05-24-2007, 11:40 |
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
 Quoting: The BagStatic because doing the animated stuff would require more work to work out file formats etc.
Can't be any worse than the Fable models and anims.
Apathy Cannot Inspire. Ambivalence cannot lead. Loved me. Feared me. Changed me. Killed me. Anything would be something. But nothing is worst of all.
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05-24-2007, 12:04 |
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OrderOfDarkness
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Joined on 09-17-2006
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Germany
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old karma : 19
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
 Quoting: KeshireCan't be any worse than the Fable models and anims.
lionhead have done a great job for the modding community
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05-26-2007, 1:37 |
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Daxter_06
OGaM Lead Developer
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Joined on 03-28-2006
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Brisbane, Australia
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
 Quoting: Daxter_06The shipyard will basically allow the player to produce ships to transport their armies and such across the ocean.
When I have it built, then I will decide how its going to produce ships.
And I agree with you Order, it's so good that as long as we have a way, we aren't restricted.
Btw here's a pic of the next land, a very snowy one.
[qimg]http://img516.imageshack.us/img516/8689/loadscreen2893gx6.jpg[/qimg]
Oops I forgot to add this to my previous post, soz about dbl post but here is a video of the AI used in Kayo Island.(Order please note that this was successfully done after I compressed a copy of the game for you to test - which you should get now im PM).
Download: Daxter's AI - City Invasion
BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
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05-26-2007, 8:56 |
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Kostix
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Joined on 05-26-2007
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
Shipjards would be nice thing )))))
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05-28-2007, 17:14 |
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Khelder
(in)sane voice of reason
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Joined on 06-09-2006
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ZZ9-plural-Z-α
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old karma : 36
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
A creature grow/shrink miracle?
Portals/Teleport miracle? (The portals model already exist, and the script would be reasonably simple [CODE]if ((object.x-portal.x)^2 + (object.z-portal.z)^2 Internet problems fixed...
Looks like I'm back.
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05-28-2007, 23:03 |
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Daxter_06
OGaM Lead Developer
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Joined on 03-28-2006
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Brisbane, Australia
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Senior Member
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old karma : 60
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
 Quoting: KhelderA creature grow/shrink miracle?
Portals/Teleport miracle? (The portals model already exist, and the script would be reasonably simple [CODE]if ((object.x-portal.x)^2 + (object.z-portal.z)^2
These are definitely what I could put in, expecially the teleport miracle(the only problem will be the gestures but I guess you'd only need to click on it). The shipyard production of boats would be very difficult to produce since I don't want to make it end up like the Warcraft games and having it appear out of nowhere, so if animations could become possible upon completion of the tools being created for models then I would animate it so you can the progress of construction.
Here's the layout, you would add the resources, then when enough, drop the flag somewhere, then people from the town would run over to the shipyard to collect the resources and start building it before your very eyes, then when done they would push it into the sea.
The're would also be a variety of ships such as transport, war ships, resource ships etc.
 BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
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06-08-2007, 23:05 |
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06-09-2007, 16:32 |
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06-12-2007, 23:25 |
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Zathos
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Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack
Things I would like to see.
Navy
-transport ships
-warships(make it so units can be put on warships)
-trade vessles
-for units being picked up and dropped off, mabey a ladder/rope can be dropped down?
Military
-formations
-multiple unit types
-spear men, axemen, sword men
(Unit's with multiple weapons.. eg: A spear man can throw his spear, or stab someone with it, then take out his sword..)
-CAVALRY
-chairots mabey?
Units
-slaves
-shipbuilders
-sailors
-sculpters
Buildings
- areana's(in the TRIBES viedo, it showed a greek soldier/gladitor fighting a bear, yet it wasn't included inside the game?
-proper prisions
-abailty to build outside your influence
-shipyard
-docks
Miracles
-wood, food miracles
-mabey a miracle to revive ore mines?
-the epic miracle's could have their charge rate shortened, or mabey allow you to put your mana inside it?
Gameplay
-abaility to choose different races/civilizations
-multiplayer mabey?(probably impossible)
-skrimish modes
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Well, I know it sounds like a lot, but I'm sure it would not be that difficult*mind you I know nothing about scripts and what not*
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06-13-2007, 5:25 |
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