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Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

Last post 04-26-2009, 1:36 by TALON_LIGHTHANDS. 311 replies.
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  •  02-23-2008, 6:50 2858745 in reply to 2857756

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Hey don't worry about tutorials, once you have played the game at least once and want to start again, then you may skip the tutorials by having the game automatically check if you have completed it once and if so, then it direct you to the first land in the story.

    Oh and Boxxero, the WoMD basically is seen as a land-wide destruction epic where everything dies and the land around you is afflicted by death and decay and the world burns.



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  02-23-2008, 12:33 2858948 in reply to 2858745

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    So Basicly its a Button to Destroy the world?

    anyway i must be REALLY bothering you with my questions and all and im sorry
    but i consider my self a curious soul.

    anyway here are some more of my questions

    1.its kinda easy to guess what the "Stoptime Wonder" is but how will you guys do it?

    2.Will there be a way to possess a Villager or Soldier(Swordsman/Archer) to make him/her do his/her job better?

    3.If question number 2 is possible can you, if say when you posess a swordsman you the swordsman becomes more powerfull and gains your miracles or something.

    4.Can you zoom into a building and see things like beds and tables and etc. inside it?
       it looks kinda strange when a rock hits a building and when you look at the hole theres nothing inside the building.

    5.If Question 4 is possible will like when soldiers attack a building they can go inside and kill the occupants because when i tell them to attack villagers they go to the building and the villagers bodies appear outside the building

    6.can you like make a scenario editor so if i want to see a 100 vs 100 battle
     i can see it,i just pop out a certain menu and click swordsman platoon and type how many people i want in the platoon. and not to forget picking the type of swordsman to

    7.will there be new creatures?

    8.if so, can there be like an Island where all the creatures in the Game Roam free?

    thats all and thanks for answering my questions

  •  02-24-2008, 10:36 2859790 in reply to 2858948

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Yeah sorry im double posting but is it possible to buy armor for you creature using tribute?
    like helmets or bracers or something

    ok thanks

  •  02-29-2008, 6:31 2864053 in reply to 2858948

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Hello again. Answers to your questions:

    1) At the present time since there is no model for the Stoptime Wonder there is no chance of it appearing but if it does I'll reveal that later.

    2) No, but the game will include something similar called Creature Possession that will let you be the creature and do all the stuff he can.

    4) No this has been hard-coded by LH so it's a definite no.

    6) no

    7) Not at the moment because there is no BWM exporter we cannot produce new creatures.

    Lastly another thing that has been hard-coded is creature stuff so unfortunately there will no purchasable armour.

    Onto other news. I am glad now to reveal that Skirmish mode is on it's way and should be available very soon so look out for it.



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  03-02-2008, 12:15 2865774 in reply to 2864053

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Skirmish FTW!
    No more annoying messing around with files. Laugh [:laugh:]




    Of course, those instructions are no longer necessary. Wink [;)]
    [Serdan dot EU][Emotiv]
  •  03-04-2008, 8:08 2866934 in reply to 2865774

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    I'm excited. Are you excited? You should be.

    Recent events have left me drooling at the mere thought of what we're going to accomplish.

    B&W2 will never be the same...

    But we're not telling. Yet.

    [Serdan dot EU][Emotiv]
  •  03-09-2008, 9:08 2870578 in reply to 2864053

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

  •  03-10-2008, 16:22 2871637 in reply to 2870578

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

  •  03-19-2008, 18:51 2878451 in reply to 2871637

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    I have a question in this new game that your making are you going to put in the three mystery wonder's that are in the black & white 2 game.
  •  03-21-2008, 18:59 2880021 in reply to 2878451

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Hello. Including the wonders in the game is all based on the release of our Model Exporter which basically allows us to create models in 3dsMax(or Blender) and exporter to this tool which converts it to .bwm and therefore shows in the game.

    I do wish for the wonders to make an appearance but only IF the exporter comes out. Smily [:)]



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  04-05-2008, 5:20 2889982 in reply to 2880021

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Hey Daxter not to put any pressure on you, but we are in April now.

    When in April will you release the demo?Big Smile [:D]

  •  04-25-2008, 16:52 2903738 in reply to 2889982

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    HI all but my post may not be off much use but IF you are gonna add units could you make one have a strength and weaknes ex. cavelry beat archers, archers beat swordman, swordman beat pikemen and pikeman beat cavelry

     

    Tongue Tied [:S]Embarrassed [:embarrass]

  •  04-28-2008, 18:37 2906177 in reply to 2889982

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    KHT:

    Hey Daxter not to put any pressure on you, but we are in April now.

    When in April will you release the demo?Big Smile [:D]

     

    Hey, I did not intend to misled but that date was when I was supposed to get things organized for the release of the DEMO however it has not come to pass because of a demon I encountered called WoW, sry Sad [:(].

    Refer to the post at Kayssplace for more.

    http://www.kayssplace.com/boards/index.php?topic=2473.msg33458#new

    Oh yes, plz back read that thread for progress of the upcoming OGaM Multiplayer Mod. Smily [:)]



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  04-29-2008, 10:21 2906592 in reply to 2906177

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    a demon called WoW, do you mean a Virus, or that you skipped OGAM for a while and played world of war craft?

    so there is comming Ogam multiplayer mod? that would be a dream comming trueBig Smile [:D]

  •  04-29-2008, 18:25 2906854 in reply to 2906592

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    lol yes World of Warcraft. Stick out tongue [:P]

    And yes in fact the multiplayer game has been worked on for a while, there are a couple of issues with villager spawns but once that has been fixed and all the correct triggers are in place then it is G o o d [Good] to go.



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  04-30-2008, 2:16 2907052 in reply to 2906854

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    lol so it was World of Warcraft after all, be careful with that game I have heard it should be quite addictive.

    WOW a multiplayer finnally, I can't wait for that thanks Daxter and you crew,Big Smile [:D]Up [:up:]

    well how many players will be able in multiplayer?

    can you give us some features of the multiplayer is it going to be any different from the usaully one in Black&white?Paranoid [:aranoid:]

  •  04-30-2008, 18:42 2907449 in reply to 2907052

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Actually you should be thanking 00din for that since he obviously went looking ad found a dev who was working on it a bit.Smily [:)]

    At this stage, I think the number of players in a map depends on how much your computer can handle. Therefore if you didn't have many issues with performance while playing BoTG then I'm sure the size of the landscape will determine how many players their are in a game.

    As for features, I really have no idea what they could be because the stability is the only thing at this moment that is FEATURED, but it would probably not change from the standard game, perhaps OGaM exclusive buildings, miracles etc. and maybe some diplomacy. I realy have no idea. Stick out tongue [:P]



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  05-01-2008, 5:43 2907681 in reply to 2907449

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    well I send my best regards to 00din thenBig Smile [:D]

    will the multipayer be avalible in the Demo?

    by the way what is the new release date for the demo approximatly Paranoid [:aranoid:]

  •  05-01-2008, 18:23 2908098 in reply to 2907681

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    For both questions, I have no idea but it will be much easier to work on the demo now that my game card has run out and I have no money for a week or so. Stick out tongue [:P]

    I don't want to push any pressure on the guys making multiplayer but it would be nice to release it with the final product if not sooner, then thats still G o o d [Good].



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  05-02-2008, 4:23 2908328 in reply to 2908098

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    I seem to have forgotten something.

    Quote from Kayssplace:

    ##Now that I am getting back into this, there are a number of things I need to address before continuing. The first things is that I have done some tweaking of the epic scripts and there has been some minor and major fixes to them, if you wish to download and use them yourself, you can find them in the appropriate thread or in the Script Library.

    The second thing is that I need to undertake a mass load of bug fixes and to implement anything to make the game better so soon all releases will be for public testing and may only be downloaded by agreeing that the game is supplied as an open beta and may only be used to report any bugs or crazy things happening or even anything that you want to see added/fixed.

    That's all I have for now.  smile

    Look out for a new public beta very soon as well as a new gameplay video which demonstrates the change in the God AI in comparison to the older video.##



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  05-05-2008, 21:32 2910572 in reply to 2908328

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Hey again. Recently I have been hard at work to improve the quality of OGaM and promised to have a beta very soon. Alas here it is.

    Follow the link below to download.

    OGaM Release Beta v4 Public

    Once installed, please feel free to bask in the new features of OGaM. Try fiddling with the God Relations or watch the reaction of your ally god when placing buildings down, you'll love the new features as much I have making them.  Big Smile [:D]

    And coming soon are a huge change to miracle usage by these gods. Soon they will be required to charge mana at an Altar and go to the Altar to retrieve the charged miracle before casting.

    Anyways enjoy!!  Smily [:)]

    Daxter



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
  •  05-13-2008, 17:51 2915408 in reply to 2910572

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    hi first off id like to explain im the biggest noob when it comes to computers and the gargon but id like to ask two questions first off is this mod have a skirmish mode? and secondly how do i download it coz it is downloaded to my pc as a RAR file which to me appears as an mp3/itunes thingy

    please if u have the time and the patience explain this to me at e2tr.allan@hotmail.co.uk thankyou i am forever in ur debt people who make mods and wonderful ish Up [:up:]

  •  05-13-2008, 22:26 2915689 in reply to 2585275

    • Triarius is not online. Last active: 05-28-2008, 20:17 Triarius
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    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Wow, G o o d [Good] to see the beta out! I'll give it a shot as soon as I get some spare time. I can't wait to try it out, I've been checking in on progress for a while, before I joined these boards.

    If it's alive, we can kill it.
  •  05-15-2008, 16:57 2917492 in reply to 2915689

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Notes:

    map.txt is not included in the download.

    The OGaM folder only has duplicates of the files in the archive (there is no "skirmish").


    Edit: Some more notes:

    The boat, even after you stop it and deselect it, randomly moves around the map (even over land) as it pleases.

    There is no clear way to establish a relationship with another god.

    Once you try to establish a relationship with the enemy god in the first land and fail, you do not have the option to try again.

    When you click on the second scroll in the boat quest, it disappears, but nothing happens.

    I really like what you've all done with this so far, and there's hardly any lag (I really like this, most BnW2 mods inflict a plethora of lag on my machine, thank you for the efficient scripting!). However, you really should fix the quest and boat systems.
  •  05-15-2008, 18:33 2917607 in reply to 2917492

    Re: Black & White 2: Of Gods and Mortals - Unofficial Expansion Pack

    Evelond:
    Notes:

    map.txt is not included in the download.

    The OGaM folder only has duplicates of the files in the archive (there is no "skirmish").


    Edit: Some more notes:

    The boat, even after you stop it and deselect it, randomly moves around the map (even over land) as it pleases.

    There is no clear way to establish a relationship with another god.

    Once you try to establish a relationship with the enemy god in the first land and fail, you do not have the option to try again.

    When you click on the second scroll in the boat quest, it disappears, but nothing happens.

    I really like what you've all done with this so far, and there's hardly any lag (I really like this, most BnW2 mods inflict a plethora of lag on my machine, thank you for the efficient scripting!). However, you really should fix the quest and boat systems.

    Well thanks for posting that, I seriously thought I had fixed the ship, the sweet spot is hard to click cause the model was not intended for BnW2 after they scrapped ship ideas.

    The relations system is still to be worked on, so I have only added one session for now, the test was kinda to see if dialogue does or does not appear randomly throughout the process.

    The second ship tutorial has not been started on yet because it is quite hard to write a script that presents hardly any lag while maintaining the overall quality that makes the thing work.

    This beta was really a stability test and to see if any conflicts between scripts arose like when you start one thing something else stops working, but thats G o o d [Good] to hear thanks.



    BnW2: OGaM - DEMO Coming Soon //Next Update: June 08//
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