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Fable 2 @ GDC 2008

Last post 02-29-2008, 19:34 by Portarock. 528 replies.
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  •  02-29-2008, 9:51 2864119 in reply to 2864111

    Re: Fable 2 @ GDC 2008

    Portarock:
    midnyht:

    I hope your female characters can have a big butt in fable 2, another hypermatter morph, lol, I guess Peter doesnt like a phattyWink [;)]

    Maybe it's an English thing lol

    midnyht:
    Anywho, I thought the death mechanic b4 was pretty G o o d [Good], but I am sort of happy that they changed it to a mini game instead of having to sacrifice exp/renown/gold, or perhaps, another way to make it 'harder' to be a G o o d [Good] hero would be for the game to make you pay sacrifice something when you die(G o o d [Good]) or just play a mini game(E v i l [Evil]) based on your alignment,
    Maybe you should watch that video again I think you got the change a little mixed up there.



    listen to around 20:35 on the video link you posted, they changed what happens when you die, at E3, PM said that you have to sacrifice renown/exp/gold to not get scared, now in this interview he says its a mini game. 

    I know they changed some other stuff with you loosing exp if you fall to the ground after being beaten, im just talking about what is sacrificed to prevent scaring

    Whether you think you can or can't, you're right either way.
  •  02-29-2008, 10:56 2864146 in reply to 2864119

    Re: Fable 2 @ GDC 2008

    He says that it was changed from a mini game to just losing the experience orbs.

    Thank you Ralph H. Baer
  •  02-29-2008, 17:55 2864509 in reply to 2864146

    • Stiegler is not online. Last active: 12-20-2008, 11:44 Stiegler
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    Re: Fable 2 @ GDC 2008

    NOW im totally confused by the death system Surprise [:O]


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    Final Fantasy 7
  •  02-29-2008, 19:34 2864580 in reply to 2864509

    Re: Fable 2 @ GDC 2008

    From the reading the post in some of these thread you don't seem to be the only one.

    Thank you Ralph H. Baer
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