A few tips regarding filming machinima in UT2004 for TMO use:
Use custom maps, characters & weapons for anything that appears on TMO. Default UT characters, even their models reskinned, will result in the movie being yanked off TMO for copyright reasons..
The reason is simple - TMO is an extension of their product, The Movies. To employ a competitors product into their website would be equivalent to using parts of their product to enhance their own... a definite copyright infringement.
I used custom everything for my 2 movies that still remain on TMO, 'RE Agent Smith' & 'MH2'. Those 2 movies have been on TMO for a long time, without trouble.
There are TONS of custom stuff for UT2004, tons of custom weapons, tons of custom maps that look way better than Epic's. All the bonus packs, for example, are made by modders and promoted by Epic. Grab them too, they're gorgeous!
I credit the modders who made the custom weapons & maps that I might use in my credits & on my moviepage, you should too if you make use of their creative talent.
You'll find that the in-game produced AVI files won't have sound in them. No sound is not a bad thing, actually - sound can be copyright too, so
if they're Epic's explosion or gun sounds, you shouldnt use them on TMO
anyway...
If you use Fraps to record, you'll get sound too, but the frame rate is lousy usually, cuz its a seperate program running on top of the game software. However, I've had success by recording at 10 fps & doing a little math to cut the extra frames out in video post.
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