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What Could Milo Become? Gamer ideas and Questions

Last post 08-19-2009, 13:59 by clark1250. 8 replies.
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  •  07-01-2009, 15:05 3370224

    What Could Milo Become? Gamer ideas and Questions

    Hey everyone, I'm a lionhead community oldbie from back in 2001, when I first got huge into the Black & White online community.  While I've not posted much in awhile, the announcement of the Milo project has brought me back to the LH forums, since LH has proven time and again to be one of the most revolutionary, creative studios around.

    I would like this thread to be both a catalog of what we know about project Milo to date, as well as open feedback for the LH dev team's perusal.  No doubt, if a Milo game is indeed in the works (as opposed to Milo being an E3 tech demo), the LH team has features/storyline in place, but LH has always been open to ideas from the community in the past and I am sure they would be today.

    What little we know about Milo so far:


    Milo appears to be a gaming experience where one interacts with a virtual person in a 3d (british? Wink [;)]) world.

    Milo appears to be an advancement of the old Dimitri concept.
    Dimitri Thread 1
    Dimitri Thread 2

    It was demonstrated at E3 and uses project Natal's camera and microphone to track player movement, and is meant to make the player actually feel connected to Milo's world in a way games have never been able to immerse a player before.

    Besides facial recognition, Milo employs audio recognition as well to interact with the user, seemingly without predefined dialogue options (unlike, say, Bioware's Mass Effect).

    Besides interacting with Milo, the user can also interact with certain aspects of the game world, as seen in the E3 footage of a player seeing her reflection in a pool of water and using her hands to try and 'touch' the fish.

    Milo is also using Natal to allow the user to introduce items to the game world.  This is evidenced by the gamer in E3 footage drawing an orange fish on a piece of paper, holding it up to Natal, which was then scanned into the game, recognized as a piece of paper, and Milo comments that the fish was orange.

    Key information we do not know

    Little is so far known about Milo's plot, or if it is a game with a set storyline, or more of a Sims-esque adventure.

      The size of the game is also unknown, so the number of locations/buildings/ scope in general is not public knowledge yet.

    Level of freedom: This is arguably the greatest question.  Can you interact with Milo in ANY way you wish, or are there predetermined things you can/cannot do.  I.E. Can you get in a fight with Milo, or even not be his friend anymore?

    Interaction with other NPCs: is Milo the only character in this world that can interact with you?

    Multiplayer: On a personal note, this is what drew me to Lionhead as a company back in the days of Black & White.  The multiplayer community here has been fantastic, and the multiplayer gameplay in BnW was terriffic. The possibility of Lionhead + Natal for advancement in multiplayer games has so much potential, but as far as Milo is concerned, if two people want to play the game, can Milo

    a)recognize that two different people are there
    b)More importantly, to REALLY draw someone into the game, can Milo recognize who is whom. 

    The scenario in my  head is as follows:
    One day my friend and I go to play Milo on my Xbox360. Milo interacts with my friend, after I introduce them.  My friend eventually leaves and doesn't hang out with me for a couple days, but when he/she DOES come back to the game again a few days later, Milo recognizes that they are the same person who he saw a few days prior, and can tell them apart from any other person I've introduced him to (yesyes, I said him and not it, but I'm just trying to immerse myself here Smily [:)])


    Obviously, I don't expect the dev's to come here answering all these questions, but I would like you all to post your ideas, discuss what could/could not work in the game, and more importantly what Milo could do that would make it a game worth playing, besides just the novelty of it. 
    -Giff

  •  07-19-2009, 12:15 3375458 in reply to 3370224

    Re: What Could Milo Become? Gamer ideas and Questions

    it cooould become another glitchy mess...

    given the nature of it... seems way too experimental...
    and well... anything Peter 'the Beast with a Thousand Backs' Molyneux has to say, really has to be taken with a pinch of... several condemants...

    im gonna say... its a lovely idea... im sure everyones gonna eat up all that hype...
    i just dont think itll work when the day comes and people actually get their hands on it...

    plus... well... i have friends... i dont really need what even the best possible outcome could provide here...
    as a concept, great... a game in its entirity... i dont think itll be any G o o d [Good]...

    "playing swingball, tears straming down his face...
    and i said to him, "Mark be honest, is this not a little bit better than being dead?""

    this ones impossible... so its for 2 NINJA COOKIES! Surprise [:O]
    _____

    derek-poundstone? xD
  •  07-19-2009, 16:45 3375510 in reply to 3375458

    Re: What Could Milo Become? Gamer ideas and Questions

    It could become garbage. Only a sentient being can learn to properly read and respond to human emotion so yeah.....glitchy mess or garbage....take your pick.

  •  07-19-2009, 22:17 3375644 in reply to 3375510

    Re: What Could Milo Become? Gamer ideas and Questions

    i think its the first step towards the future of gaming entertainment...yes it may fail completly but that is how we progress we never get something first time round Big Smile [:D]

    i think where milo is concerned i think he could end up being abslutly anything and everything he could be able to teach us things...give us advice....dictionary(lol) or even just a friend...i know it may be sad but theres lots of people who dont actually have friends and although hes not real it could still make them happy

    Rickemosh is back!! After like a month away i decided to return.....for how long i cannot say


  •  08-02-2009, 21:21 3380945 in reply to 3370224

    Re: What Could Milo Become? Gamer ideas and Questions

    lol he will probly end being a part of fable 3 if it eva made lol ^^ [^^]
  •  08-03-2009, 18:32 3381116 in reply to 3380945

    Re: What Could Milo Become? Gamer ideas and Questions

    i believe you mean Black & White 3 Wink [;)]

    I would like to stay optimistic about the Milo project, at least until more information comes out
  •  08-04-2009, 15:57 3381321 in reply to 3370224

    Re: What Could Milo Become? Gamer ideas and Questions

    Theres a Milo fan video on youtube with a few interesting ideas Big Smile [:D]
    http://www.youtube.com/watch?v=HUwnOqfgw-o
  •  08-05-2009, 15:43 3381777 in reply to 3370224

    Re: What Could Milo Become? Gamer ideas and Questions

    This could turn gaming into something totally different. I mean, once cybernetic animations can start responding efficiently, accurately, and precisely, who knows this could take the gaming industry to Sci-Fi revelations.




  •  08-19-2009, 13:59 3387519 in reply to 3370224

    Re: What Could Milo Become? Gamer ideas and Questions

    I just hope it opens up AI for all future games that they have minds practicaly. Plus I think it will be lots of fun who cares if it is a new thing at least there making it fun and interactive.
    Mathew 17:20 Have faith the Size of a Mustard seed and a mountain top shall move. But Demo's wont come out.

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