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Re: Gnolls for Fable 3: Discussion and Debate

  •  07-31-2008, 7:56

    Re: Gnolls for Fable 3: Discussion and Debate

    @AngelousWang: ....How many times does the point need to be stated before it's clear? We need some humanoid other than bandits that you can cross blades with, tougher bandits with different coloured clothing last oh so long before it gets dull.
    Pray tell how gnolls aren't fun enemies? The fact they're cunning enough to try and use the environment against you, the fact they're skilled and powerful enough to challenge you in melee quite thoroughly?

    Well, I'm so very sorry for you Rolleyes [:rolleyes:].

    *Sigh* Is there a Fable 3 topic? No. I asked in the first post for civil discussion and debate, if you wish to engange in neither of those and merely disrupt the thread with petty threats, please don't post here.


    @SoundFlux: Pray tell what should be in Fable 3 as a powerful humanoid creature you can cross weapons with, then.


    @Hieroglyth: They are in some African mythology, even if it isn't particularly well known. While DnD is probably where gnolls started off in popular culture, they've became somewhat mainstream for MMOs and some other RPGs. Gnolls in none of these games, however, played any sort of major role, and have thus been undeveloped as mere cannon fodder. Due to this, PM and LH can easily develope gnolls to however they see fit, until they seem much more unique than one would first thought they were capable of being.
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