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<?xml-stylesheet type="text/xsl" href="http://community.lionhead.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Games Industry</title><link>http://community.lionhead.com/forums/19/ShowForum.aspx</link><description>The place to talk about the games industry.</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Debug Build: 60217.2664)</generator><item><title>Courses for being a games writer... what to choose?</title><link>http://community.lionhead.com/forums/thread/3368476.aspx</link><pubDate>Thu, 25 Jun 2009 16:28:03 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:3368476</guid><dc:creator>Auron2030</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/3368476.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=19&amp;PostID=3368476</wfw:commentRss><description>&lt;P&gt;Hi everyone, this is my first post on here, and I'm hoping that some of you might be able to help me, 'cos I'm in a bit of a pickle.&lt;/P&gt;
&lt;P&gt;I'm a writer - I'm not a professional (I wish!), but it's&amp;nbsp;a hobby that has got to the stage where I reckon I might now have a chance of making a career out of putting words down on paper, in one way or another.&amp;nbsp; Now I've been a massive games fan for the last ten years or so, and I've followed the&amp;nbsp;way in which&amp;nbsp;gaming has changed, specifically how it's changed as a medium in its capacity for storytelling, with great interest.&amp;nbsp; Long story short, I think that writing for games would be the right way to go for me, and that's where I'm concentrating my efforts at the moment.&amp;nbsp; As to whether there are such opportunities, well, as this is the Lionhead site, I'm sure we've all been playing Fable II recently, and I myself noticed how much dialogue there was in there, and I thought "I could do that", and sure enough, if you look in the credits in the back of the manual, there seem to be a bunch of people&amp;nbsp;employed to write the dialogue, so there certainly are roles in that area, right?&amp;nbsp; Thing is, how do they get those kind of jobs?&lt;/P&gt;
&lt;P&gt;Well I figured I needed some more training, 'cos my CV/portfolio&amp;nbsp;is looking a little barren these days, so I applied to do a Master's degree, and I've been accepted onto two courses, both at&amp;nbsp;Napier University in Edinburgh, Scotland, but I'm having trouble deciding between them, or more specifically, deciding which would best help me towards getting a job writing&amp;nbsp;the story and dialogue of games.&lt;/P&gt;
&lt;P&gt;First one is a Screenwriting course, which would concentrate on doing lots of actual writing, and would develop, more or less exclusively, my writing skills - so my portfolio at the&amp;nbsp;end would consist of scripts&amp;nbsp;(there's also a module on 'Writing for Interactive&amp;nbsp;Media' in there, although I think it's quite a minor part of the course).&amp;nbsp; There's some more info here: &lt;A href="http://www.courses.napier.ac.uk/W54707.htm"&gt;http://www.courses.napier.ac.uk/W54707.htm&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;Second one is Interactive Entertainment, which is about making story-driven games.&amp;nbsp; It has stronger links with the games industry than the screenwriting course, and my portfolio would (as I understand it through talking with the bloke who runs the course) consist of a 'vertical slice' of a game that I'd created, conceived the story of, and written.&amp;nbsp; In addition the man who runs the course used to write dialogue for games himself, which has gotta be kinda handy.&amp;nbsp; However, there wouldn't be as much 'pure writing' as one the former course, and it IS the first year that it's run.&amp;nbsp; There are probably some more technical elements to this one as well, and I'm not the most technically minded guy, though I'm a pretty quick study when I have to be!&amp;nbsp; The site for it is here: &lt;A href="http://www.courses.napier.ac.uk/W54721.htm"&gt;http://www.courses.napier.ac.uk/W54721.htm&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;So, I have a choice between two fairly distinct things - but&amp;nbsp;when it comes to writers, do games companies&lt;SPAN&gt;&amp;nbsp;want someone who simply has very &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; skills with dialogue/storytelling and&amp;nbsp;is a keen games player, or would&amp;nbsp;they rather see an applicant who has skills with dialogue, but&amp;nbsp;can combine them with aspects of concept/IP development, and has a wider understanding of the industry and how games are made?&amp;nbsp; At the end of the day, it all comes down to which is most likely to help me get A JOB in the area that I want to work in!&amp;nbsp; So... which do you think I&amp;nbsp;should go for?&amp;nbsp;&amp;nbsp;Feel free to comment!&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Just a couple of things to finish:&amp;nbsp;&amp;nbsp;firstly, I'd just like to say I'm not trying to plug Napier University at all, and I'm not affiliated with them&amp;nbsp;in any way, other than that I will be going there this September.&amp;nbsp; Secondly, has anyone done any games courses or writing courses (with an aim of writing for games) before, and how have they found them?&amp;nbsp; Have they been helpful and got you where you wanted to go, or have they been a complete waste of time?&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Thanks for taking the time to read this, I look forward to hearing what you have to say. &lt;img src="/emoticons/emotion-1.gif" alt="Smily [:)]" /&gt;&lt;/SPAN&gt;&lt;/P&gt;</description></item></channel></rss>