<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://community.lionhead.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Fable: The Lost Chapters</title><link>http://community.lionhead.com/forums/45/ShowForum.aspx</link><description>Based on the best-selling award-winning Xbox title Fable, Fable: The Lost Chapters is now fully optimized for the Windows platform complete with expanded content, greater customization, new quests and enhanced graphics.</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Debug Build: 60217.2664)</generator><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/2841900.aspx</link><pubDate>Sat, 26 Jan 2008 21:41:29 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2841900</guid><dc:creator>Glacius</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2841900.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=2841900</wfw:commentRss><description>&lt;P&gt;&lt;FONT face=Georgia color=#006400&gt;What you have there is not a Summoner.&lt;BR&gt;It's simply an Undead General, he summons smaller warriors.&lt;BR&gt;It's normal and there's nothing wrong with your game.&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Georgia color=#006400&gt;I take it you found this old thread using the search function of the forum.&lt;BR&gt;Now thanks for using that but this thread has been dead for about a year.&lt;BR&gt;Though your reason for necro-bumping is fairly valid.&lt;BR&gt;But in the future you might want to consides just making&amp;nbsp;a new thread.&lt;/FONT&gt;&lt;/P&gt;</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/2841664.aspx</link><pubDate>Sat, 26 Jan 2008 11:24:40 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2841664</guid><dc:creator>Loredweller</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2841664.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=2841664</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Keshire:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Summoners have a summon rank of -100. Ie You can't summon them.

Edit:

Not that you can't change that.

game.bin-&amp;gt;CREATURE-&amp;gt;CREATURE_WHATEVER-&amp;gt;CSummonableDef

Lots of creatures are pointed at the -100 rank. So if you change it you change it for all of them.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;First of all, no hacks, trainers or any other manipulations of that kind. 9th Hero, however, if that matters. Yes, i do have used Hero saves. (PC, safe mode, wandering without strictly following the storyline)&lt;br&gt;Well, i do not know if it's a Summoner, i haven't found a catalogue of all&amp;nbsp; TLC creatures yet. It's an Unedad and replaced my Bandit at the Lady Grey's House. A sword in the right hand and an axe in the left. &lt;br&gt;That's not all the story altogether. The Summoner (let's call it so) summons!&lt;br&gt;However, even that is not the end of the tale. It summons enemies! His minions are red to me! Just five minutes ago i fought a Troll (Greatwood Caves region) and afterwards had to finish about a half of dozen of minions. The Summoner was very helpfull - spawned few more on top while i was crushing those created while i was busy with the Troll ...&lt;br&gt;Do i have to guess that something is wrong with my game?&lt;br&gt;</description></item><item><title>Re: Please help with the SUMMON spell--------</title><link>http://community.lionhead.com/forums/thread/1805867.aspx</link><pubDate>Fri, 14 Apr 2006 00:53:30 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1805867</guid><dc:creator>Glacius</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1805867.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1805867</wfw:commentRss><description>I don't really have a problem with not being able to get those creatures as a summon. They're too powerfull and would make the game too easy.
And yes Keshire, I know that can be changed as well, I got the difficulty mod from fabletlcmod &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;
Besides I prefer to kill all the enemies myself then have my summon do it.</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1805671.aspx</link><pubDate>Thu, 13 Apr 2006 23:59:46 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1805671</guid><dc:creator>Raven-of-Skorm</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1805671.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1805671</wfw:commentRss><description>Indeed, but it would appear to be a bit odd looking in my opinion. Perhaps something that fits, like the summoners. &lt;img src="/Emoticons/happy.gif" alt="Happy [:)]" /&gt;</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1804837.aspx</link><pubDate>Thu, 13 Apr 2006 20:12:51 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1804837</guid><dc:creator>nepora</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1804837.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1804837</wfw:commentRss><description>that would be cool! taking a walk trhoug oakvale with your pet giant scorpion</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1803819.aspx</link><pubDate>Thu, 13 Apr 2006 13:28:40 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1803819</guid><dc:creator>Keshire</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1803819.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1803819</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/themes/default/images/icon-quote.gif"&gt;&amp;nbsp;Quoting: &lt;strong&gt;Raven-of-Skorm&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Meaning that, if you were to make it to the point where it would be summonable, then every creature would be summonable. &lt;img src="/Emoticons/happy.gif" alt="Happy [:)]" /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;

That wouldn't be in your best interest. If you kill a Troll it uses the curled up 'Hidden' version instead of the standing version and then your screwed.

Ideally you'd just use Fable Explorer to add new CSummonableDefs for each Creature you want to allow. Including the Walking Troll. Instead of just changing the one their all pointed at. &lt;img src="/Emoticons/happy.gif" alt="Happy [:)]" /&gt;</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1803793.aspx</link><pubDate>Thu, 13 Apr 2006 13:11:41 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1803793</guid><dc:creator>Raven-of-Skorm</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1803793.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1803793</wfw:commentRss><description>Meaning that, if you were to make it to the point where it would be summonable, then every creature would be summonable. &lt;img src="/Emoticons/happy.gif" alt="Happy [:)]" /&gt;</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1803772.aspx</link><pubDate>Thu, 13 Apr 2006 12:58:37 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1803772</guid><dc:creator>Keshire</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1803772.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1803772</wfw:commentRss><description>Summoners have a summon rank of -100. Ie You can't summon them.

Edit:

Not that you can't change that.

game.bin-&gt;CREATURE-&gt;CREATURE_WHATEVER-&gt;CSummonableDef

Lots of creatures are pointed at the -100 rank. So if you change it you change it for all of them.</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1803716.aspx</link><pubDate>Thu, 13 Apr 2006 12:24:08 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1803716</guid><dc:creator>thepinkflamingo</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1803716.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1803716</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/themes/default/images/icon-quote.gif"&gt;&amp;nbsp;Quoting: &lt;strong&gt;Raven-of-Skorm&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Foose, there is no problem with your version of The Lost Chapters. &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;

The reason your summon has not changed is because certain creatures are not summonable, and therefore your bandit did not change.

If you try to have your bandit kill a Rock or Earth Troll, it will not change, because trolls are not summonable. This goes the same for summoners. &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;

So fear not, your version does not have a bug in it, it is just some creatures are not summonable, and therefore will not change when your current summon has killed a certain creature. &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;
&lt;span style="color=purple;"&gt;[edit] read it wrong &lt;img src="/Emoticons/ponder.gif" alt="Rolleyes [:rolleyes:]" /&gt;



And the reason for your Balverine going to a bandit was probaberly it was one of the fat bandit which are better than a balvernie.&lt;/span&gt;</description></item><item><title>Re: Please help with the SUMMON spell--------</title><link>http://community.lionhead.com/forums/thread/1803708.aspx</link><pubDate>Thu, 13 Apr 2006 12:20:33 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1803708</guid><dc:creator>gmjapan</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1803708.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1803708</wfw:commentRss><description>Hmm, somethings afoot. Your summon shouldn't be doing that. Maybe try something else.

Tired of lightning? Try Battle Charge its awesome!!
Or if you still want to 'hurl' stuff the Fireball is awesome...

Wait, this could take a while, just try the other spells out.</description></item><item><title>Re: Please help with the SUMMON spell--------</title><link>http://community.lionhead.com/forums/thread/1803554.aspx</link><pubDate>Thu, 13 Apr 2006 10:40:14 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1803554</guid><dc:creator>Kalavande</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1803554.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1803554</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/themes/default/images/icon-quote.gif"&gt;&amp;nbsp;Quoting: &lt;strong&gt;seeminglypointless&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Depending on the bandit, it could actually be more powerful than the balverine.

Try killing a white one, see if that works.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;

You're here! &lt;img src="/Emoticons/shocked.gif" alt="Shocked [:o]" /&gt; What's wrong with OT? &lt;img src="/Emoticons/silly.gif" alt="Silly [:p]" /&gt;</description></item><item><title>Re: Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1802763.aspx</link><pubDate>Thu, 13 Apr 2006 04:49:46 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1802763</guid><dc:creator>Raven-of-Skorm</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1802763.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1802763</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/themes/default/images/icon-quote.gif"&gt;&amp;nbsp;Quoting: &lt;strong&gt;fooseman79&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Hey All,

Just an FYI, I finally maxed out the summon spell and started using it.  I went from my summon being the wasp, then a bandit, the a balverine, then a bandit again........and I fianlly killed the best summoner..Baldwig or something like that.........my summon bandit killed him and he didn't change.....I talked to MS about this issue and they had no idea.................so just and FYI looks lik there is a bug in the game &lt;img src="/Emoticons/depressed.gif" alt="Sad [:(]" /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;

Foose, there is no problem with your version of The Lost Chapters. &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;

The reason your summon has not changed is because certain creatures are not summonable, and therefore your bandit did not change.

If you try to have your bandit kill a Rock or Earth Troll, it will not change, because trolls are not summonable. This goes the same for summoners. &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;

So fear not, your version does not have a bug in it, it is just some creatures are not summonable, and therefore will not change when your current summon has killed a certain creature. &lt;img src="/Emoticons/wink.gif" alt="Wink [;)]" /&gt;</description></item><item><title>Huge Issue with the Summon Spell</title><link>http://community.lionhead.com/forums/thread/1802683.aspx</link><pubDate>Thu, 13 Apr 2006 04:18:12 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1802683</guid><dc:creator>fooseman79</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1802683.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1802683</wfw:commentRss><description>Hey All,

Just an FYI, I finally maxed out the summon spell and started using it.  I went from my summon being the wasp, then a bandit, the a balverine, then a bandit again........and I fianlly killed the best summoner..Baldwig or something like that.........my summon bandit killed him and he didn't change.....I talked to MS about this issue and they had no idea.................so just and FYI looks lik there is a bug in the game &lt;img src="/Emoticons/depressed.gif" alt="Sad [:(]" /&gt;</description></item><item><title>Re: Please help with the SUMMON spell--------</title><link>http://community.lionhead.com/forums/thread/1802535.aspx</link><pubDate>Thu, 13 Apr 2006 03:43:22 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1802535</guid><dc:creator>fooseman79</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1802535.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1802535</wfw:commentRss><description>I finally had my bandit kill the best summoner.....Greatwig or whatever it is.......and he didn't change back....this sucks...........I guess time to start over again</description></item><item><title>Re: Please help with the SUMMON spell--------</title><link>http://community.lionhead.com/forums/thread/1802487.aspx</link><pubDate>Thu, 13 Apr 2006 03:27:08 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1802487</guid><dc:creator>seeminglypointless</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1802487.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=45&amp;PostID=1802487</wfw:commentRss><description>Depending on the bandit, it could actually be more powerful than the balverine.

Try killing a white one, see if that works.</description></item></channel></rss>