<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://community.lionhead.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Black &amp;amp; White 2 Modding</title><link>http://community.lionhead.com/forums/53/ShowForum.aspx</link><description>This is where modding-related topics go. Lionhead Studios will be supporting the modding community!</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Debug Build: 60217.2664)</generator><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/3360433.aspx</link><pubDate>Tue, 02 Jun 2009 00:44:59 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:3360433</guid><dc:creator>suberi</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/3360433.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=3360433</wfw:commentRss><description>ok, it seems like non of u guys took the time to really look into it so here is the deal:&lt;br&gt;most of the factors at "GameBlanceArmy.text" are pretty useless in combat, so here is what I found:&lt;br&gt;col 4, 6, 8 and 9: formation/regroup speed modifiers, and also attack speed modifier, let me explain about this 1... if u crank these numbers up, i mean waaay up, when the platoon runs into an obstacle it will regroup in a split sec. also, when fighting a creature, and here is where the attack speed comes, they will spam hits like crazy... i didn't realy look into it to see what each 1 of those do..&lt;br&gt;&lt;br&gt;col 15 and 16: now here is what we're talking about, these are the hand to hand combat modifiers. for comparisson : a level 1 platoon will have 0.5 in both. a level 10 platoon will have 0.95. the seven samurai platoon has col 15 10 and col 16 12. if u will crank this up, your platoons will be invincible in hand to hand combat, and i mean invincible. a 5 men platoon can take any number of enemy platoons, as long as there is no ranged attacks involved.&lt;br&gt;&lt;br&gt;i did find some more other factors like moving speed, size, cost, ring size (the green ring around the platoon, which determines from how far they will get the enemy is comming), and few other useless stuff... I couldn't find the ranged attack resistance modifier, tho i do remember i once cranked something up and they were invincible to ranged attack, tho it was by mistake and when i just began playing with this file...&lt;br&gt;maybe it was in the bottle of the gods? who knows... anyways - col 15 and 16 are what make real difference... tho if u crank them up too much it's just pointless to create more then 1 soldier &lt;img src="/emoticons/emotion-4.gif" alt="Stick out tongue [:P]" /&gt;... &lt;br&gt;Enjoy!&lt;br&gt;</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1190902.aspx</link><pubDate>Wed, 19 Oct 2005 21:25:05 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1190902</guid><dc:creator>Tarkadog</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1190902.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1190902</wfw:commentRss><description>Btw Maegi, I got the edit to work with melee troops, but not archers... It seems the values affect the accuracy of the catapult on the ranged file. Acuracy and speed of projectile. It was heck to watch. Boulders flying at the speed of light invisible without pausing.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1190223.aspx</link><pubDate>Wed, 19 Oct 2005 12:13:08 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1190223</guid><dc:creator>Tarkadog</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1190223.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1190223</wfw:commentRss><description>Well...this is the army balance file with the speed and health mod for the archers as well. It wont say the rank, but all the way thru they will have the power of rank 10. Or they will run at the speed of light into a building and get killed by a creature.

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In fact, my creature ran at uber speed after the soldiers, screaming, "I'm going to give those people some medical attention!" Any1 else had this happen?

The file's too big, here's the code:
[CODE]PLATOON_INFO_GREEK_MELEE_1	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_2	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_3	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_4	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_5	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_6	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_7	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_8	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_9	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_MELEE_10	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	22.5	15.5	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	105	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_1	3	1.5	24	11.995	0.2	10	5	6	10	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	80	40	21.5	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	10	10	1	1.1	200	0.7	0.01	0.01	0	0.5	0.9	0.004	0.006	0.35	0	40	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_2	3	1.5	24	11.995	0.2	10.555	5	6.45	10.555	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	39.5	21	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	20	10	1	1.1	200	0.7	0.01	0.01	0	0.5	0.95	0.0044	0.008	0.37	0	42	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_3	3	1.5	24	11.995	0.2	11.11	5	6.9	11.11	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	39	20.5	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	30	10	1	1.1	200	0.7	0.01	0.01	0	0.5	1	0.0048	0.01	0.39	0	44	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_4	3	1.5	24	11.995	0.2	11.665	5	7.35	11.665	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	38.5	20	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	45	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.05	0.0052	0.012	0.42	0	46	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_5	3	1.5	24	11.995	0.2	12.22	5	7.8	12.22	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	38	19.5	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	60	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.1	0.0056	0.014	0.45	0	49	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_6	3	1.5	24	11.995	0.2	12.775	5	8.25	12.775	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	37.5	19	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	80	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.15	0.006	0.016	0.48	0	52	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_7	3	1.5	24	11.995	0.2	13.33	5	8.7	13.33	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	37	18.5	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	100	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.2	0.0064	0.018	0.51	0	55	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_8	3	1.5	24	11.995	0.2	13.885	5	9.15	13.885	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	36.5	18	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	130	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.25	0.0084	0.02	0.54	0	59	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_9	3	1.5	24	11.995	0.2	14.44	5	9.6	14.44	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	100	36	17.5	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	170	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.3	0.0104	0.022	0.58	0	64	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01
PLATOON_INFO_GREEK_RANGED_10	3	1.5	24	11.995	0.2	14.995	5	10.05	14.995	0.5	1.57	0	0	1	0.1	0.1	0	1	0.5	0.5	60	70	20	70	120	35.5	17	0	0	0.0001	10	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	220	10	1	1.1	200	0.7	0.01	0.01	1	0.5	1.35	0.0132	0.025	0.65	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01[/CODE]</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1171112.aspx</link><pubDate>Thu, 13 Oct 2005 05:34:33 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1171112</guid><dc:creator>Maegi</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1171112.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1171112</wfw:commentRss><description>Well just because I have not succeeded does not mean no one has I hope. Has anyone done this successfully?</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1170563.aspx</link><pubDate>Thu, 13 Oct 2005 02:43:25 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1170563</guid><dc:creator>Maegi</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1170563.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1170563</wfw:commentRss><description>Well I tried editting the value of the level 10 to all ranks...They of course still spawned as level 1 and to tell you the truth , I don't think it worked. They still got owned in their first battle like a regular rank 1 platoon does. 

So either it didn't work at all or rank 10 really isn't much better than rank 1.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1168144.aspx</link><pubDate>Wed, 12 Oct 2005 15:27:04 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1168144</guid><dc:creator>Lwkd</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1168144.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1168144</wfw:commentRss><description>Sure, here we go

PLATOON_INFO_GREEK_MELEE_1	3	1.5	50	50	0.2	50	5	50	50	0.5	1.57	0	0	1	0.98	0.95	0	0	0.5	0.5	15	30	15	30	200	50	0	0	0	0.0001	50	100	1	20	20	20	20	20	5	3	30	0.0004	5	5	1	0	3	1	2	0	3	1	500	10	1	1.1	200	0.7	0.01	0.01	0	1	1.35	0.0066	0.04	0	0	70	1	1	1	0.25	2	6	10	5.5	5	15	0.5	1	4	1	33	3	6	1	2.5	200	300	800	0.01


Heres the file should you need it (remember to remove the -large from the end of the file name, i do need some organisation witht the number of modded files ive already got)

&lt;a href="http://www.geocities.com/l_cowen2000/GameBalanceArmy-large.txt" target="_blank" title="http://www.geocities.com/l_cowen2000/GameBalanceArmy-large.txt"&gt;http://www.geocities.com/l_cowen2000/GameBalanceArmy-large.txt&lt;/a&gt;



Edit: Ok i tried changing the values i previously changed to 999, and it messed it up. When recruiting, only one soldier would appear, no matter how many you requested. The speed was so high you couldnt see them run without pausing. They wouldnt stay still either, shifting from side to side incredibly fast. When told to atttack enemies, he would run past them so fast neither side could hit each other, then round back through them, stop then run back the other way again (continously running through the enemies, neither side hitting anything).
So basically, too high values are bad.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1168122.aspx</link><pubDate>Wed, 12 Oct 2005 15:18:38 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1168122</guid><dc:creator>MitchStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1168122.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1168122</wfw:commentRss><description>Cowen, can you paste the whole line of what you changed please, did you change every value to a high number, or just change some of them? There are some numbers in that line which are 0's and 0.X's... These might be the damage conceeded by opponents?

College was on fire today, got me in the mood to burn things &lt;img src="/Emoticons/grin.gif" alt="Big Smile [:D]" /&gt;... Turned out it was only burnt toast &lt;img src="/Emoticons/depressed.gif" alt="Sad [:(]" /&gt;</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1168028.aspx</link><pubDate>Wed, 12 Oct 2005 14:21:27 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1168028</guid><dc:creator>Lwkd</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1168028.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1168028</wfw:commentRss><description>Expositus, a mod can't be created without first learning what each value and file does for the game. We are simply experimenting to see what we can get, which could possibly be used for a full game mod later on.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1167379.aspx</link><pubDate>Wed, 12 Oct 2005 07:17:16 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1167379</guid><dc:creator>cooper16</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1167379.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1167379</wfw:commentRss><description>ex. then what do you call it when you mod a game file to your advantage. its sorta both:S</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1167269.aspx</link><pubDate>Wed, 12 Oct 2005 06:36:12 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1167269</guid><dc:creator>Expositus</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1167269.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1167269</wfw:commentRss><description>Shouldn't there be a distinction between a mod and cheat?  

A mod adds or changes game content, ie positive. 

A cheat gives an unnatural advantage, ie negative.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1167202.aspx</link><pubDate>Wed, 12 Oct 2005 06:14:12 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1167202</guid><dc:creator>mangonuts</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1167202.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1167202</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/themes/default/images/icon-quote.gif"&gt;&amp;nbsp;Quoting: &lt;strong&gt;Maegi&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;You reminded of an old Ultima Online comic strip "ImaNewbie" , everytime something bad was about to happen, he would say, "This does not bode well...." and then like 6 pkers would jump out of the woods and pwn his ass.
.&lt;/div&gt;&lt;/BLOCKQUOTE&gt; i loved UO!!! best MMO of all time right there.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1167099.aspx</link><pubDate>Wed, 12 Oct 2005 05:48:31 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1167099</guid><dc:creator>Arcile</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1167099.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1167099</wfw:commentRss><description>I had the same problem there. (Troops were running about the speed of sound lol) And i actualy got stuck on the platoon tutorial *They just kept twitching around and it wouldnt settle and let me move on through the tutorial*

My troops also died rather fast though they were flinging the ones they were fighting all over the place.

It seems realy odd that the health would decrease when you increase a stat that increases over the levels though.  No idea whats going on with that.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1166301.aspx</link><pubDate>Wed, 12 Oct 2005 02:18:07 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1166301</guid><dc:creator>L_COWEN2000</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1166301.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1166301</wfw:commentRss><description>Right, well im not dead, good point.
Seriously, i edited some of the numberical values (the ones which increase with each rank gained), and there was differences.
I created an army of 15 swordsmen, and well...

The run speed was incredible, and the strength seemed to also be increased, they quickly wiped out the first enemy i came across, but then it got a little strange. I only increased the values, but it seems as though their healthpoints had decreased, just one or two hits (much less than usual) would kill a soldier.

So by increasing some values, yes they were a lot faster and stronger, but the healthpoints/defense seems to of dropped. Ill experiment some more and let you know, but i though that was rather odd...

Oh before you ask, i only changed the Greek values, so the enemy soldiers would not of done more damage than usual, so it must be something Greek-side which caused the rapid deaths.


Has anybody else experimented yet? Any interesting results?</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1166255.aspx</link><pubDate>Wed, 12 Oct 2005 02:09:56 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1166255</guid><dc:creator>Maegi</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1166255.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1166255</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/themes/default/images/icon-quote.gif"&gt;&amp;nbsp;Quoting: &lt;strong&gt;L_COWEN2000&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Right, im going to try it now and change the numerical values to a much higher number and see what happens (this isnt going to end well, i can see it already)&lt;/div&gt;&lt;/BLOCKQUOTE&gt;

ROFL yeah I hear ya bro but its closer to playing a God by doing these things than the way the game came hehehe

You reminded of an old Ultima Online comic strip "ImaNewbie" , everytime something bad was about to happen, he would say, "This does not bode well...." and then like 6 pkers would jump out of the woods and pwn his ass.

P.S. Night Mitch and keep us posted if you try any of this as will I. Thanks L Cowen as well.
Who knows, if we put our heads together, we might get something cool, or worst case scenario, we crash our systems and start over lol.</description></item><item><title>Re: Anyone got a mod for making swordsmen/archers rank 10?</title><link>http://community.lionhead.com/forums/thread/1166245.aspx</link><pubDate>Wed, 12 Oct 2005 02:07:59 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:1166245</guid><dc:creator>MitchStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/1166245.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=53&amp;PostID=1166245</wfw:commentRss><description>Haha all in the name of science my friend! Are you going to carry on an existing game? Or start a new one? Cause either of these could have different effects... 

I wish you the best of luck and i'm gonna call it a night and go bed (23:17 GMT) got college in the morning &lt;img src="/Emoticons/depressed.gif" alt="Sad [:(]" /&gt; ... PM me what you find out, whether it's good or bad, hehe... Ciao</description></item></channel></rss>