<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://community.lionhead.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Fable II</title><link>http://community.lionhead.com/forums/59/ShowForum.aspx</link><description>Who will you become?</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Debug Build: 60217.2664)</generator><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2848101.aspx</link><pubDate>Fri, 08 Feb 2008 13:36:38 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2848101</guid><dc:creator>midnyht</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2848101.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2848101</wfw:commentRss><description>&lt;P&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;wrongfire:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;You like naked hobbes?&lt;BR&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;I like the naked hobbe renders that were released, i dont just go around fancying just any naked hobbe that comes by my way now do I?&lt;/P&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2847886.aspx</link><pubDate>Fri, 08 Feb 2008 01:08:59 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2847886</guid><dc:creator>wrongfire</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2847886.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2847886</wfw:commentRss><description>You like naked hobbes?&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2847838.aspx</link><pubDate>Thu, 07 Feb 2008 23:39:47 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2847838</guid><dc:creator>midnyht</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2847838.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2847838</wfw:commentRss><description>i actually like the naked hobbes more then the ones with buckets on their head, they seem friendlier, does that make me wierd?&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844498.aspx</link><pubDate>Fri, 01 Feb 2008 13:08:20 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844498</guid><dc:creator>BayStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844498.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844498</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;BeastGuyver:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I think it would be interesting if they actually realeased stuffed hobbes, not life sized ones but like 4 or 5 inches tall so you could set them next to the tv or computer. Just a random thought i had&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Yes, exactly. &lt;img src="/emoticons/icon14.gif" alt="Up [:up:]" /&gt; That's the kind of stuff I was thinking with trying to "pull a moogle".&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844496.aspx</link><pubDate>Fri, 01 Feb 2008 13:06:05 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844496</guid><dc:creator>BeastGuyver</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844496.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844496</wfw:commentRss><description>I think it would be interesting if they actually realeased stuffed hobbes, not life sized ones but like 4 or 5 inches tall so you could set them next to the tv or computer. Just a random thought i had&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844462.aspx</link><pubDate>Fri, 01 Feb 2008 10:44:55 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844462</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844462.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844462</wfw:commentRss><description>awesome &lt;img src="/emoticons/icon14.gif" alt="Up [:up:]" /&gt;&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844461.aspx</link><pubDate>Fri, 01 Feb 2008 10:35:22 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844461</guid><dc:creator>Stilts</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844461.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844461</wfw:commentRss><description>&lt;P&gt;&lt;FONT face=Georgia size=2&gt;The latest two renders with the armour are rendered entirely with in-game models and textures, and also use the specular and normal maps&amp;nbsp;. They are rendered in XSI (purely because it's a lot easier and quicker to get the exact pose and camera angle you need).&lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&lt;FONT face=Georgia size=2&gt;With regards to more depth - there is certainly a lot more this time around. Infact, I'd go so far to say that this really is the tip of the iceberg :-)&lt;/FONT&gt;&lt;/P&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844451.aspx</link><pubDate>Fri, 01 Feb 2008 09:57:43 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844451</guid><dc:creator>BayStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844451.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844451</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;So thats a yes. I wouldn't say its much more complex though as the hobbes in Fable were supposed to be somewhat intelligent. They knew how to use magic, they armored&amp;nbsp; themselves, and it would seem even had some medical knowledge as shown by the stitches on their bodies. They unlike the hobbes shown so far even wore shoes.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Hmm... I'm not really talking about intelligence as such. &amp;nbsp;&lt;img src="/emoticons/emotion-7.gif" alt="Tongue Tied [:S]" /&gt; They were intelligent in the first one, yeah, but this time, it's more of a thing of culture and depth of the creatures. Basically, what I'm talking about is the size of section of the design doc designated for Hobbes. &lt;img src="/emoticons/emotion-1.gif" alt="Smily [:)]" /&gt;&lt;br&gt;&lt;br&gt;I really do start to think they're trying to "pull a moogle" with these. &lt;img src="/emoticons/paranoid.gif" alt="Paranoid [:aranoid:]" /&gt;&lt;br&gt;&lt;br&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I just really really really want to see their intelligence expressed in ways other then combat this time. It would be great to find a hobbe posing as a human or maybe some evidence of different clans and the ability to interact with them like in Oblivion with the goblin tribes.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Yeah, absolutely. Also, if this was a JRPG, there'd be at least one Hobbe you can interact with in a friendly manner and that's 100% certain. I'd really like that. &lt;img src="/emoticons/emotion-1.gif" alt="Smily [:)]" /&gt;&lt;br&gt;&lt;br&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Anfro:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;
Wait a sec. Is it rendered with their game engine or what?&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;As they're renders, these were probably taken in XSI. They could be ingame models or a little bit more complex, can't really say.&lt;br&gt;&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844444.aspx</link><pubDate>Fri, 01 Feb 2008 09:31:25 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844444</guid><dc:creator>Anfro</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844444.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844444</wfw:commentRss><description>Wait a sec. Is it rendered with their game engine or what?&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844440.aspx</link><pubDate>Fri, 01 Feb 2008 09:13:26 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844440</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844440.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844440</wfw:commentRss><description>So thats a yes. I wouldn't say its much more complex though as the hobbes in Fable were supposed to be somewhat intelligent. They knew how to use magic, they armored&amp;nbsp; themselves, and it would seem even had some medical knowledge as shown by the stitches on their bodies. They unlike the hobbes shown so far even wore shoes.&lt;br&gt;&lt;br&gt;I just really really really want to see their intelligence expressed in ways other then combat this time. It would be great to find a hobbe posing as a human or maybe some evidence of different clans and the ability to interact with them like in Oblivion with the goblin tribes.&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844428.aspx</link><pubDate>Fri, 01 Feb 2008 08:28:02 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844428</guid><dc:creator>BayStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844428.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844428</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;BayStone:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;Hrm. Well, this clothing thing first of all, the way the devs do the renders, and the mechanical stuff in the diaries. Looking back these 6 years... yeah, these seem to have more depth.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;By "the way the devs do renders" do you mean the new art direction? I agree that their clothing and the mechanical contraptions do give them sense of intelligence and character. I just hope that we see some example of it in game. I loved that story of the hobbe posing as a human.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;"With the way", &lt;img src="/emoticons/emotion-1.gif" alt="Smily [:)]" /&gt; I'm referring to the cuteness factor and how the models, their gear, etc. are setup towards us. It doesn't happen by accident. It's much more complex than the Hobbes of F1, and this makes me think that it may be possible that there's more there than before. But on the other hand, they did say they had a lot of stuff for the creatures for F1 as well (Don't remember if there was anything about hobbes in the Lionsource's creature compendium), so maybe this is a case of the original not being able to convey this stuff... who knows.</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844337.aspx</link><pubDate>Fri, 01 Feb 2008 02:12:31 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844337</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844337.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844337</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;BayStone:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;br&gt;Hrm. Well, this clothing thing first of all, the way the devs do the renders, and the mechanical stuff in the diaries. Looking back these 6 years... yeah, these seem to have more depth.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;By "the way the devs do renders" do you mean the new art direction? I agree that their clothing and the mechanical contraptions do give them sense of intelligence and character. I just hope that we see some example of it in game. I loved that story of the hobbe posing as a human.&lt;br&gt;&lt;br&gt;Wow its been 6 years? Time sure does go by fast. I'm starting to feel old &lt;img src="/emoticons/emotion-6.gif" alt="Sad [:(]" /&gt;&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844271.aspx</link><pubDate>Fri, 01 Feb 2008 00:22:17 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844271</guid><dc:creator>greenghost5</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844271.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844271</wfw:commentRss><description>&lt;P&gt;I gotta say those hobbe are looking pretty &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;.&lt;/P&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844265.aspx</link><pubDate>Fri, 01 Feb 2008 00:16:59 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844265</guid><dc:creator>empirerulz</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844265.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844265</wfw:commentRss><description>I think they fit the name I hope they look a little more ferce in-game and go ape *** one the hero. I would love if they had some kind of swarm AI one screams calling 5 more and so on.It would make them a threat instead of a pain in the ass.&lt;br&gt;</description></item><item><title>Re: New Hobbe Renders</title><link>http://community.lionhead.com/forums/thread/2844067.aspx</link><pubDate>Thu, 31 Jan 2008 16:44:08 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2844067</guid><dc:creator>BayStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2844067.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2844067</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;BayStone:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Bay why you you think they have more depth from just looking at a render?&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;I wasn't looking at just one picture, I'm looking it as a whole. There is a chance that the end result is exactly the same as before, &lt;b&gt;but looking at the stuff we already have seen and heard, it seems to me that the devs have looked into these creatures with more detail.&lt;/b&gt; They might be trying to "pull a moogle".&lt;br&gt;&lt;br&gt;Or... it could that the original detail is now just coming out.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Such as?&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Hrm. Well, this clothing thing first of all, the way the devs do the renders, and the mechanical stuff in the diaries. Looking back these 6 years... yeah, these seem to have more depth.&lt;br&gt;&lt;br&gt;</description></item></channel></rss>