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<?xml-stylesheet type="text/xsl" href="http://community.lionhead.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Fable II</title><link>http://community.lionhead.com/forums/59/ShowForum.aspx</link><description>Who will you become?</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Debug Build: 60217.2664)</generator><item><title>Re: FABLE 2 CO-OP, WOOHOO!!</title><link>http://community.lionhead.com/forums/thread/3069187.aspx</link><pubDate>Thu, 18 Sep 2008 13:58:33 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:3069187</guid><dc:creator>mangamathias</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/3069187.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=3069187</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;gmermonkey:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;font color="#ff0000"&gt;Do you know &lt;/font&gt;&lt;font color="#000000"&gt;Peter Molyneux &lt;/font&gt;&lt;font color="#ff0000"&gt;gamertag?&lt;/font&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;(the) Molynator i think..&lt;br&gt;</description></item><item><title>Re: FABLE 2 CO-OP, WOOHOO!!</title><link>http://community.lionhead.com/forums/thread/3069126.aspx</link><pubDate>Thu, 18 Sep 2008 11:44:08 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:3069126</guid><dc:creator>Spartan_1019</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/3069126.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=3069126</wfw:commentRss><description>&lt;P&gt;I know it' a bit late to reply but if you watch the GDC 08: Keynote vid you'll see it say's his gamertag, which is The Molynator, but I don't think you can add it for some reason, and&amp;nbsp;I still haven't found out why. :-(&lt;/P&gt;
&lt;P&gt;&lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; luck working that out. :-)&lt;/P&gt;</description></item><item><title>Re: Lol - the co-op news is 5 years old :D</title><link>http://community.lionhead.com/forums/thread/2914081.aspx</link><pubDate>Mon, 12 May 2008 11:38:52 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2914081</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2914081.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2914081</wfw:commentRss><description>Yeah, I believe it was part of IGNs original review of Fable but then it was removed from the review because it was not included in the final game. Hilary Goldstein the journalist that reviewed the game mentions on occasion how he played Fable's multiplayer. I believe in one podcast he said he liked it and didn't really understand why it was removed.&lt;br&gt;</description></item><item><title>Re: Lol - the co-op news is 5 years old :D</title><link>http://community.lionhead.com/forums/thread/2914072.aspx</link><pubDate>Mon, 12 May 2008 11:00:54 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2914072</guid><dc:creator>BayStone</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2914072.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2914072</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;BayStone:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;How exactly do you know it was implemented?&lt;/b&gt; &lt;img src="/emoticons/emotion-4.gif" alt="Stick out tongue [:P]" /&gt; IMO, I don't think the MP for F1 never really got to the end, and I think the reason being they never did figure out a &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; way to do it... when you take the HW constraints into account. They tried the orb approach, but... &lt;img src="/emoticons/cheeky.gif" alt="Cheeky [:cheeky:]" /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Well it was in the review copy of Fable sent to gaming jounalist. Unless your not counting orb multiplayer as real multiplayer. &lt;img src="/emoticons/ninja.gif" alt="Ninja [:ninja:]" /&gt;&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Oh, really? I didn't know that. Well, that settles that then. Hmph. &lt;img src="/emoticons/nervous.gif" alt="Nervous [:nervous:]" /&gt;&lt;br&gt;</description></item><item><title>Re: Lol - the co-op news is 5 years old :D</title><link>http://community.lionhead.com/forums/thread/2914070.aspx</link><pubDate>Mon, 12 May 2008 10:58:36 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2914070</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2914070.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2914070</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;BayStone:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;How exactly do you know it was implemented?&lt;/b&gt; &lt;img src="/emoticons/emotion-4.gif" alt="Stick out tongue [:P]" /&gt; IMO, I don't think the MP for F1 never really got to the end, and I think the reason being they never did figure out a &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; way to do it... when you take the HW constraints into account. They tried the orb approach, but... &lt;img src="/emoticons/cheeky.gif" alt="Cheeky [:cheeky:]" /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Well it was in the review copy of Fable sent to gaming jounalist. Unless your not counting orb multiplayer as real multiplayer. &lt;img src="/emoticons/ninja.gif" alt="Ninja [:ninja:]" /&gt;&lt;br&gt;</description></item><item><title>Re: FABLE 2 CO-OP, WOOHOO!!</title><link>http://community.lionhead.com/forums/thread/2914064.aspx</link><pubDate>Mon, 12 May 2008 10:39:48 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2914064</guid><dc:creator>gmermonkey</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2914064.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2914064</wfw:commentRss><description>&lt;FONT color=#ff0000&gt;Do you know &lt;/FONT&gt;&lt;FONT color=#000000&gt;Peter Molyneux &lt;/FONT&gt;&lt;FONT color=#ff0000&gt;gamertag?&lt;/FONT&gt;</description></item><item><title>Re: Co Op partners</title><link>http://community.lionhead.com/forums/thread/2871994.aspx</link><pubDate>Tue, 11 Mar 2008 07:23:32 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871994</guid><dc:creator>Zeffir</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871994.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871994</wfw:commentRss><description>I sure hope Online Co-Op is added, Offline would be fun but not all of us have friends that have a 360 or friends that even played Fable or even going to play Fable 2. Offline Co-Op is based upon the 2nd players Gamertag so you can't really have Co-Op if the 2nd player doesn't have a Gamertag. Lol I don't even have a second remote for my 360.&lt;br&gt;&lt;br&gt;It seems like Offline Co-Op is based on a Online Co-Op system so why can't both be implented.&lt;br&gt;</description></item><item><title>Re: The Timid Dog</title><link>http://community.lionhead.com/forums/thread/2871711.aspx</link><pubDate>Mon, 10 Mar 2008 22:07:02 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871711</guid><dc:creator>mcpaddyb</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871711.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871711</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;charlie5957:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;RichBlake:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Sam:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;charlie5957:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt; 
&lt;P&gt;I 've been thinking about this for a while but in the co-op demo how come the dog never attacked anyone, does it not fight because of the co-op buddy. It did its other jobs like growling to show you the enemy but didn't fight.&lt;/P&gt;
&lt;P&gt;Do you think it won't attack the enemies when your in co-op or something the devs did to the dog so it wouldn't get in the way of the co-op demo&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Because time is very limited during a session like a keynote speech at GDC, for the purpose of the demo, certain actions of the dog for example were disabled. So it was indeed something the devs did to the dog so it wouldn't get in the way of the offline co-op demo.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think PM mentioned somewhere as well that what should have happened when his husband was shot was for the child to run over and cry over his dad's corpse but they removed it for the GDC as it was too upsetting.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think I saw that somewhere too, I was curious too because didn't they&amp;nbsp;do something to the dog in the other combat video&lt;/P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;

coz americans are soft and need to be sheltered. Joke, joke!! Chill out!</description></item><item><title>Re: The Timid Dog</title><link>http://community.lionhead.com/forums/thread/2871682.aspx</link><pubDate>Mon, 10 Mar 2008 21:32:46 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871682</guid><dc:creator>charlie5957</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871682.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871682</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;RichBlake:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Sam:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;charlie5957:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt; 
&lt;P&gt;I 've been thinking about this for a while but in the co-op demo how come the dog never attacked anyone, does it not fight because of the co-op buddy. It did its other jobs like growling to show you the enemy but didn't fight.&lt;/P&gt;
&lt;P&gt;Do you think it won't attack the enemies when your in co-op or something the devs did to the dog so it wouldn't get in the way of the co-op demo&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Because time is very limited during a session like a keynote speech at GDC, for the purpose of the demo, certain actions of the dog for example were disabled. So it was indeed something the devs did to the dog so it wouldn't get in the way of the offline co-op demo.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think PM mentioned somewhere as well that what should have happened when his husband was shot was for the child to run over and cry over his dad's corpse but they removed it for the GDC as it was too upsetting.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think I saw that somewhere too, I was curious too because didn't they&amp;nbsp;do something to the dog in the other combat video&lt;/P&gt;</description></item><item><title>Re: The Timid Dog</title><link>http://community.lionhead.com/forums/thread/2871624.aspx</link><pubDate>Mon, 10 Mar 2008 20:00:33 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871624</guid><dc:creator>TheBowerstoneGuard</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871624.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871624</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;RichBlake:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Sam:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;charlie5957:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt; 
&lt;P&gt;I 've been thinking about this for a while but in the co-op demo how come the dog never attacked anyone, does it not fight because of the co-op buddy. It did its other jobs like growling to show you the enemy but didn't fight.&lt;/P&gt;
&lt;P&gt;Do you think it won't attack the enemies when your in co-op or something the devs did to the dog so it wouldn't get in the way of the co-op demo&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Because time is very limited during a session like a keynote speech at GDC, for the purpose of the demo, certain actions of the dog for example were disabled. So it was indeed something the devs did to the dog so it wouldn't get in the way of the offline co-op demo.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think PM mentioned somewhere as well that what should have happened when his husband was shot was for the child to run over and cry over his dad's corpse but they removed it for the GDC as it was too upsetting.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Upsetting? When Peter's henchman killed his character's husband everybody giggled and laughed, (I have to admit that I giggled a bit too). They probably disabled that feature only for time's sake as they had to move things along in a&amp;nbsp;speedy manner at GDC.&lt;/P&gt;</description></item><item><title>Re: The Timid Dog</title><link>http://community.lionhead.com/forums/thread/2871504.aspx</link><pubDate>Mon, 10 Mar 2008 17:04:40 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871504</guid><dc:creator>RichBlake</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871504.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871504</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Sam:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;charlie5957:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt; 
&lt;P&gt;I 've been thinking about this for a while but in the co-op demo how come the dog never attacked anyone, does it not fight because of the co-op buddy. It did its other jobs like growling to show you the enemy but didn't fight.&lt;/P&gt;
&lt;P&gt;Do you think it won't attack the enemies when your in co-op or something the devs did to the dog so it wouldn't get in the way of the co-op demo&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Because time is very limited during a session like a keynote speech at GDC, for the purpose of the demo, certain actions of the dog for example were disabled. So it was indeed something the devs did to the dog so it wouldn't get in the way of the offline co-op demo.&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think PM mentioned somewhere as well that what should have happened when his husband was shot was for the child to run over and cry over his dad's corpse but they removed it for the GDC as it was too upsetting.&lt;/P&gt;</description></item><item><title>Re: The Timid Dog</title><link>http://community.lionhead.com/forums/thread/2871454.aspx</link><pubDate>Mon, 10 Mar 2008 15:10:28 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871454</guid><dc:creator>Sam</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871454.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871454</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;charlie5957:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;
&lt;P&gt;I 've been thinking about this for a while but in the co-op demo how come the dog never attacked anyone, does it not fight because of the co-op buddy. It did its other jobs like growling to show you the enemy but didn't fight.&lt;/P&gt;
&lt;P&gt;Do you think it won't attack the enemies when your in co-op or something the devs did to the dog so it wouldn't get in the way of the co-op demo&lt;/P&gt;
&lt;P&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Because time is very limited during a session like a keynote speech at GDC, for the purpose of the demo, certain actions of the dog for example were disabled. So it was indeed something the devs did to the dog so it wouldn't get in the way of the offline co-op demo.&lt;/P&gt;</description></item><item><title>Re: The Timid Dog</title><link>http://community.lionhead.com/forums/thread/2871443.aspx</link><pubDate>Mon, 10 Mar 2008 14:46:38 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871443</guid><dc:creator>mortender</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871443.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871443</wfw:commentRss><description>I think the dog left, because of PM was going to show the combat with a coop friend. Then you don't want a dog to take out the enemies, when you're trying to show how the combat is.</description></item><item><title>Re: What is the Cap on Co-op?</title><link>http://community.lionhead.com/forums/thread/2871366.aspx</link><pubDate>Mon, 10 Mar 2008 10:55:44 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871366</guid><dc:creator>BT-Nexus</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871366.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871366</wfw:commentRss><description>None of us would know. Tbh, I wish people would stop asking things we're like 100% unlikely to know. &lt;img src="/emoticons/emotion-4.gif" alt="Stick out tongue [:P]" /&gt;&lt;br&gt;</description></item><item><title>Re: What is the Cap on Co-op?</title><link>http://community.lionhead.com/forums/thread/2871364.aspx</link><pubDate>Mon, 10 Mar 2008 10:45:01 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2871364</guid><dc:creator>Litigious</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2871364.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2871364</wfw:commentRss><description>How about this 'We don't know'?</description></item></channel></rss>