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<?xml-stylesheet type="text/xsl" href="http://community.lionhead.com/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Fable II</title><link>http://community.lionhead.com/forums/59/ShowForum.aspx</link><description>Who will you become?</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Debug Build: 60217.2664)</generator><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864580.aspx</link><pubDate>Sat, 01 Mar 2008 00:34:51 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864580</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864580.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864580</wfw:commentRss><description>From the reading the post in some of these thread you don't seem to be the only one.&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864509.aspx</link><pubDate>Fri, 29 Feb 2008 22:55:56 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864509</guid><dc:creator>Stiegler</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864509.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864509</wfw:commentRss><description>NOW im totally confused by the death system &lt;img src="/emoticons/emotion-3.gif" alt="Surprise [:O]" /&gt;&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864146.aspx</link><pubDate>Fri, 29 Feb 2008 15:56:22 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864146</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864146.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864146</wfw:commentRss><description>He says that it was changed &lt;i&gt;from &lt;/i&gt;a mini game &lt;i&gt;to &lt;/i&gt;just losing the experience orbs.&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864119.aspx</link><pubDate>Fri, 29 Feb 2008 14:51:12 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864119</guid><dc:creator>midnyht</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864119.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864119</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;midnyht:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;I hope your female characters can have a big butt in fable 2, another hypermatter morph, lol, I guess Peter doesnt like a phatty&lt;img src="/emoticons/emotion-5.gif" alt="Wink [;)]" /&gt; &lt;/div&gt;&lt;/BLOCKQUOTE&gt;Maybe it's an English thing lol&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;midnyht:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Anywho, I thought the death mechanic b4 was pretty &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;, but I am sort of happy that they changed it to a mini game instead of having to sacrifice exp/renown/gold, or perhaps, another way to make it 'harder' to be a &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; hero would be for the game to make you pay sacrifice something when you die(&lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;) or just play a mini game(&lt;img src="/emoticons/e_v_i_l.gif" alt="E v i l [Evil]" /&gt;) based on your alignment,&lt;/div&gt;&lt;/BLOCKQUOTE&gt;Maybe you should watch that video again I think you got the change a little mixed up there.&lt;br&gt;&lt;/p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;listen to around 20:35 on the video &lt;a href="http://www.gamesradar.com/xbox360/fable-2/preview/sex-murder-and-child-abuse-in-fable-2/a-2008022191346445038/g-20061010115312575037"&gt;link&lt;/a&gt; you posted, they changed what happens when you die, at E3, PM said that you have to sacrifice renown/exp/gold to not get scared, now in this interview he says its a mini game.&amp;nbsp; &lt;br&gt;&lt;br&gt;I know they changed some other stuff with you loosing exp if you fall to the ground after being beaten, im just talking about what is sacrificed to prevent scaring&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864111.aspx</link><pubDate>Fri, 29 Feb 2008 14:36:28 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864111</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864111.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864111</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;midnyht:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;p&gt;I hope your female characters can have a big butt in fable 2, another hypermatter morph, lol, I guess Peter doesnt like a phatty&lt;img src="/emoticons/emotion-5.gif" alt="Wink [;)]" /&gt; &lt;/div&gt;&lt;/BLOCKQUOTE&gt;Maybe it's an English thing lol&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;midnyht:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Anywho, I thought the death mechanic b4 was pretty &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;, but I am sort of happy that they changed it to a mini game instead of having to sacrifice exp/renown/gold, or perhaps, another way to make it 'harder' to be a &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; hero would be for the game to make you pay sacrifice something when you die(&lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;) or just play a mini game(&lt;img src="/emoticons/e_v_i_l.gif" alt="E v i l [Evil]" /&gt;) based on your alignment,&lt;/div&gt;&lt;/BLOCKQUOTE&gt;Maybe you should watch that video again I think you got the change a little mixed up there.&lt;br&gt;&lt;/p&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864104.aspx</link><pubDate>Fri, 29 Feb 2008 13:48:07 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864104</guid><dc:creator>midnyht</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864104.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864104</wfw:commentRss><description>&lt;P&gt;I hope your female characters can have a big butt in fable 2, another hypermatter morph, lol, I guess Peter doesnt like a phatty&lt;img src="/emoticons/emotion-5.gif" alt="Wink [;)]" /&gt;&lt;/P&gt;
&lt;P&gt;Anywho, I thought the death mechanic b4 was pretty &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;, but I am sort of happy that they changed it to a mini game instead of having to sacrifice exp/renown/gold, or perhaps, another way to make it 'harder' to be a &lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt; hero would be for the game to make you pay sacrifice something when you die(&lt;img src="/emoticons/g_o_o_d.gif" alt="G o o d [Good]" /&gt;) or just play a mini game(&lt;img src="/emoticons/e_v_i_l.gif" alt="E v i l [Evil]" /&gt;) based on your alignment,&lt;/P&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864065.aspx</link><pubDate>Fri, 29 Feb 2008 11:53:06 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864065</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864065.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864065</wfw:commentRss><description>With the amount of mature content in this game I am sure they have plenty of them. Hopefully they don't end with the words "we have to drop this feature".&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864043.aspx</link><pubDate>Fri, 29 Feb 2008 10:57:41 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864043</guid><dc:creator>Gnorian</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864043.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864043</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I am completely serious. &lt;img src="/emoticons/emotion-1.gif" alt="Smily [:)]" /&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt; .... I wonder what other strange meetings they have...&lt;img src="/emoticons/emotion-40.gif" alt="Hmm [^o)]" /&gt;&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864042.aspx</link><pubDate>Fri, 29 Feb 2008 10:50:35 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864042</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864042.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864042</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Gnorian:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt; You're joking.... right?&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;I am completely serious. &lt;img src="/emoticons/emotion-1.gif" alt="Smily [:)]" /&gt;&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864038.aspx</link><pubDate>Fri, 29 Feb 2008 10:22:56 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864038</guid><dc:creator>Gnorian</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864038.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864038</wfw:commentRss><description>Awwww...... I loved the idea of scardeath.... Takes away XP which you can easily re-earn or you get a nasty scar which effects the world. Instead of the HORRIBLY tedious system of going back and doing everything over again (I hate that). I heard that you got up in a really cool way, just mentioning.&lt;br&gt;&lt;br&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Portarock:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Also it is sooo obvious the Peter is a breast
man &lt;img src="/emoticons/emotion-4.gif" alt="Stick out tongue [:P]" /&gt; Also I have heard that he actually called a meeting to discuss
the size of the female character's butt. According to Peter it was too
big lol &lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt; You're joking.... right?&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2864037.aspx</link><pubDate>Fri, 29 Feb 2008 10:22:06 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2864037</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2864037.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2864037</wfw:commentRss><description>There was alot of problems with the old death mechanic as pointed out by many forum members and the fact that it had to be changed. Hopefully the new system will not have all those problems.&lt;br&gt;&lt;br&gt;One of the things in the video I found really interesting was how PM shot one of the Hobbes during a cut scene. This is a feature that the makers of Too human have been touting. It could really add alot to the story telling by being able to react in real time to the things happening during a "cutscene".&lt;br&gt;&lt;br&gt;I really love how much the game seems to be so simulation based. The environment, the cities, the economy, your avatar, NPC reactions/dialogue, and even the story change based on the actions by the player. This is what is really going to make Fable so unique and should result in alots of "emergent gameplay" stories.&lt;br&gt;&lt;br&gt;Also it is sooo obvious the Peter is a breast man &lt;img src="/emoticons/emotion-4.gif" alt="Stick out tongue [:P]" /&gt; Also I have heard that he actually called a meeting to discuss the size of the female character's butt. According to Peter it was too big lol &lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2863874.aspx</link><pubDate>Fri, 29 Feb 2008 03:14:19 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2863874</guid><dc:creator>TheBowerstoneGuard</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2863874.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2863874</wfw:commentRss><description>&lt;P&gt;Come to think of it would the old death mechanic really work anyway? I mean you get knocked on your&amp;nbsp;bum and the bandits or whomever you were fighting&amp;nbsp;start kicking and beating on you&amp;nbsp;for gold right? So if you pay your gold/experience/renown what happens then? Do&amp;nbsp;the enemies just let&amp;nbsp;you back up and let you continue&amp;nbsp;fighting them? And what happens to the dog?&amp;nbsp;Something's missing here.&lt;/P&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2863872.aspx</link><pubDate>Fri, 29 Feb 2008 03:09:44 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2863872</guid><dc:creator>Portarock</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2863872.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2863872</wfw:commentRss><description>I agree scmredrum. Hopefully they distubute moraltly points much better this time.&lt;br&gt;&lt;br&gt;So the new death mechanic is not being able to collect exp orbs. I wonder how we get scars now? Why isn't there more duscussion of this? lol&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2863842.aspx</link><pubDate>Fri, 29 Feb 2008 02:21:48 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2863842</guid><dc:creator>fablemaster2000</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2863842.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2863842</wfw:commentRss><description>On the co-op feature, PM said in that video "you've seen 50% of co-op and thats couch co-op" so the other 50% of co-op HAS to be online...&lt;br&gt;</description></item><item><title>Re: Fable 2 @ GDC 2008</title><link>http://community.lionhead.com/forums/thread/2863823.aspx</link><pubDate>Fri, 29 Feb 2008 01:48:17 GMT</pubDate><guid isPermaLink="false">268911ed-2331-43fa-88af-667744ac8d5f:2863823</guid><dc:creator>fablier</dc:creator><slash:comments>0</slash:comments><comments>http://community.lionhead.com/forums/thread/2863823.aspx</comments><wfw:commentRss>http://community.lionhead.com/forums/commentrss.aspx?SectionID=59&amp;PostID=2863823</wfw:commentRss><description>&lt;P&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;midnyht:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;That was a great interview, especially the new stuff on the alignment scales, it looks to be interesting&lt;BR&gt;&lt;BR&gt;I found &lt;A href="http://www.destructoid.com/gdc-08-peter-molyneux-private-meeting-edition-71855.phtml"&gt;this&lt;/A&gt;, nothing new on it, but interesting to watch&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;Great video midnyht.&amp;nbsp; One thing I noticed was the flashing lookout trigger wasn't in this version, it looked much nicer without it.&lt;/P&gt;
&lt;P&gt;Edit: Also nice video Porta &lt;img src="/emoticons/icon14.gif" alt="Up [:up:]" /&gt;&lt;/P&gt;</description></item></channel></rss>