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Problem in BotG

Last post 09-03-2006, 16:20 by MechPlasma. 6 replies.
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  •  09-03-2006, 16:20 2232953

    Problem in BotG

    I'm having a problem in land 4 of BotG and I'm hoping someone will have the solution. At times, the screen will start flashing different colours, and wont go away until I open up the options menu and close it again. However, about 20 seconds later, it may come back again. I think it may be that when a building, I suspect a temple, gets into view on the screen. Also, at random times when an enemy catapult fires, the game freezes and crashes to the desktop. This only started happening halfway through land 4, and had never happened before. One thing weird, is that two pale yellow particles have appeared outside my front wall (where my creature died) and don't go away. http://img397.imageshack.us/img397/5607/untitledxc8.png I have added my computer specs in the attached zip file. If I cannot get a solution, I shall add my save file to this thread and see if others get the same problem.
  •  09-03-2006, 16:57 2233030 in reply to 2232953

    Re: Problem in BotG

    The catapult is a weird thing. I had this too and noticed that the error is caused by your walls. If the catapults hit a certain point at the wall, the tower near the gates in my case, the game crashed. I solved the problem through unbuilding the wall and establishing a new one. But at the same time destroyed all further catapults before they could even fire at my walls to avoid further crashes. I have no clue on your other bug though. It seems the game has problems running on dual core processors. I'm not sure if you could probably disable one core through the BIOS, which could whether confirm or disprove my suspicion.
    Everyone should boycott Ubisoft and their new Online DRM for PC games. This has gone too far in the reduction of the rights of users and I am sick of it! It is not made to fight piracy, but to control the customer.
  •  09-03-2006, 17:07 2233050 in reply to 2232953

    Re: Problem in BotG

     Quoting: quaseman
    The catapult is a weird thing. I had this too and noticed that the error is caused by your walls. If the catapults hit a certain point at the wall, the tower near the gates in my case, the game crashed. I solved the problem through unbuilding the wall and establishing a new one. But at the same time destroyed all further catapults before they could even fire at my walls to avoid further crashes.
    I'll try that then.
     Quoting: quaseman
    I have no clue on your other bug though. It seems the game has problems running on dual core processors. I'm not sure if you could probably disable one core through the BIOS, which could whether confirm or disprove my suspicion.
    Sorry, I don't know how to do that.
  •  09-04-2006, 0:26 2233770 in reply to 2232953

    Re: Problem in BotG

    well, the yellow fluffy stuff is probobly the remains of a heal miracle (thats happened to me before and thats what it was) actually earlier today i casted a sheild miracle and the white circle showing its outline remained. sometimes that just happens, it hasnt ever caused me problems
  •  09-04-2006, 18:39 2235283 in reply to 2232953

    Re: Problem in BotG

    Just to let you know, I've finished the level, so I don't get the flashing colours problem anymore. And thanks to Quaseman, the crashing stopped when I rebuilt my wall.
  •  09-04-2006, 18:56 2235322 in reply to 2232953

    Re: Problem in BotG

    Glad to hear. Happy [:)] Just out of curiosity, what solved the flashing colours?
    Everyone should boycott Ubisoft and their new Online DRM for PC games. This has gone too far in the reduction of the rights of users and I am sick of it! It is not made to fight piracy, but to control the customer.
  •  09-05-2006, 16:10 2236947 in reply to 2232953

    Re: Problem in BotG

     Quoting: quaseman
    Glad to hear. Happy [:)] Just out of curiosity, what solved the flashing colours?
    Changing the level.
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