Hi guys basicly i'm inspired to be a game designer =) but there are tons of things which i need to learn and look for a
chance to put them to
use. I have mulled over creating my perfect game for like 5 years. Ideas and concept come and go as people have aready used them so i have to replaced them so they won't look like something i picked up from a used shop.
So here it goes =)
This would be a fantasy based RPG game where players can create their characters from 5 main races which are unique in their own way nto to mention different attributes which can grant access to certain missions or quest.
The Ratholian - Race of Humans
The Omnians - Race of Elementist
The Dethanians - Race of Demons
The Aheathians - Race of Beast
The Cretosians - Race of Giants
Each of the race you pick will determine where you start your journey to discover your true self and also the workings of the world surrounding the character you created. Decisions and outcome of quest weather it is a success or a failure will result in a change of your surroundings. The game is what you make of it as all the characters you made will start from a humble begining but will eventualy choices would be opened to you for you to make. There are quest that would make you a General, a Scholar, an Assasin, a Sage and alot more to be listed if i were to go on. The choice is for the places to make and their decision would also decide on what they want their character to be. (Lol would like to see a Demon trying to play the role of a nice priest
) So to say there are basicly no restrictions on what race you pick cant be whatever you want. Its just abit harder to achieve.
TOWN DEVELOPEMENT
Basic setups on towns and cities is that they all start small and slowly develope as you advance through the game =) In short the towns and cities grows as you accomplish missions you choose and it also leaves a unique marker on what your contribution you have in that city itself. For example there are 4 people fighting against each other for the right to be the mayor of the place, a sightful mage, a brave warrior, a witty merchant ,a cunning rogue or even yourself. Help anyone of them get the spot to become mayor or take the spot yourself will allow the city to simply grow towards the direction of the mayors proffession. If the warrior was successfully made mayor then the town will be bustling with alot of mercenaries gladiators and fighters. Not to mention the shops that are open caters to most of the warrior needs like potions sword and armors. As the town grows more with time options of alot of matters slowly opens up for the mayaor himself to choose according to what he could afford that is. It could be in commerce, magic, offence, defence and alot more things =). With the aditional research or money put into development of what the mayor wants. You can surely see the changes of of surrounding buildings and also abit of the landscape. Lots more to say about this concept but lets leave it at this =)
CHARACTER AND SKILL DEVELOPEMENT
As for the character skill and stats =) i have come up with something which hopefully i can call my own skill tree which does not restrict a persons creativity to mix and match their own skill to further improve what they already know or create new skills or spells based on the knowledge they have gained. I have splited the skills into 6 categories 5 which are mainly for battle purposes and 1 for social/commerce. These basic skills are then put in circles to differenciate the difference in quality and power. Each of the core skills have at least 5 lvl of circles for a person to master.
Circle of Fury-offensive skills
Circe of Sanctuary-defensive skills
Circle of Creation-production skills
Circle of Elements-fire,water,air,earth skills
Circle of Summoning-conjuring,summoning,involking skills
Circle of Sence-This is the only circle not ment for combat but more on the charaisma of your character effecting his diplomatic and also persuasion skills.
These are only the core skills to begin with but there is also another speciality to it. You can mix 2 core battle skills together to create another skill. I'll let you in on an example. If i mix a skill from Circle of Fury with Circle of Elements =) i'll get a cool swords skill imbued with the power of both circles! A fiery flaming sword skill or a petrifiying sword wich causes paralisis with thei aid of the elements of earth. haha cool isn't it? Wait wait =) theire is more!! what if you combine 3 Circles to make a new skill? Circle of Fury+Circle of Elements+Circle of Summoning = You can summon a nasty monster with a high combat capability and also it has elemental properties. =) lots and lost more i can add in here but this is just a teaser....
RANDOM EVENTS AND EPIC EVENTS
Alrite, games will be boring if there isn't any random factor in it. I imagine myself playing a game i though was fun over and over again but nothing ever changes made me think why am i not that all enjoying myself over it like the first time i played it? Things get old and doing the same things over and over stinks. Some events are held at a set date which does not even budge if the sun never rose up. So making some events unique and random in times would make players more attentive and also look foward to sparking of an event anywhere anytime. Imagine an event was suddenly sparked at the very begining of your adventure when you still don't have any skills you have mastered. But that event is what you can say compulsory role and it does not matter if your prepared for it or not. When the moon decides to go red and release a big baddie out into the world can you stop it? well it depends weather you wanna ignore the event monster rampaging from town to town till you get stronger or face it with your current weakling skills are both your choice.
thing about geting him out of the way early is that you'll save people a whole lot of trouble and they'll give you lots of
ies and candy, on the other hand if you let him be rampaging till the time you get to him all the people have nothing much to reward you for it but just their eternal gratitude *they'll put your name on a statue or a fountain after they rebuild i guess* Hmmmmmm that would seem abit too normal doesn't it? What if you also get an option to convert the baddie or elslave it to be one of your minions? it would be a twist too.....or maybe i'll just help it and devote myself as one of its henchmen...haha the possibilities that one event will lead to what becomes of your character is basicly up to your imagination (or mine hahaha).
Well this is only the basic ideas =) I'll provide more info on my game if you guys think i can continue posting about it. Or you can email me about what you think.