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My first mods

Last post 06-30-2008, 19:29 by WPoe. 10 replies.
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  •  06-02-2008, 0:19 2930527

    My first mods

    Hey, these are my first three mods, well, retextures. Two alien rifles, and a spaceship captain uniform. The uniform was originally a star trek uniform by mrpoe, I put a different insignia on it, and a like, emblem of earth or something.

    Tell me what you think of my first mods.


    ~Eklumt~
  •  06-02-2008, 0:43 2930536 in reply to 2930527

    Re: My first mods

    Look great eklumt  Up [:up:]

  •  06-02-2008, 2:07 2930563 in reply to 2930536

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    Re: My first mods

    I like the uniform.Big Smile [:D]

  •  06-02-2008, 22:05 2931160 in reply to 2930563

    Re: My first mods

    They look very nice for a first effort. If i could just give you a couple of advice.

    First; avoid total black or total whites unless they have absolutely no choice into being used. Every material absorbs, reflects and refracts light. In the case of the uniform you could add a shade or two of lighter colors as some form of ambient light, doesnt have to be very bright. In the case of fabrics, keep it subtle.
    For the weapons think more in line of how metals and plastics reflect and distort light. Since they are hard surfaces, the highlights would be crisp and sharp, but not so shinny as to be totaly white (a common mistake), they also reflect the environment, not much, but enaugh to get a variety of subtle colors mixed with the base.

    Second; Nothing looks brand new, even when it is.
    Consider the abuse and effect of neglect on the weapon itself. If it fires laser, it might get realy hot in a battle, some discoloration would not be out of place in certain areas. Wear on some of the sharper angles of the muzzle and stock of the rifle could show a G o o d [Good] deal of usage, giving it a real life history.

    Those are just a few pointers that should be applied to every textures just to keep them from sticking out in the game.

    BTW, if you want to get a feel for how some models are treated , look at the game textures. Not one is pristine. There are always scratches, scuffs, rust and chipped paint here and there.

    Keep up the G o o d [Good] work! Big Smile [:D]
    Baby we were Boing to run...
  •  06-02-2008, 22:16 2931172 in reply to 2931160

    Re: My first mods

    I like them alot, the uniform would be a G o o d [Good] Trek alternate universe uniform. Smily [:)]
  •  06-08-2008, 5:11 2934578 in reply to 2930527

    Re: My first mods

    how do you do that kinda stuff... is there some kinda program that you use out side of The Movies?
  •  06-09-2008, 10:05 2935274 in reply to 2930527

    Re: My first mods

    These mods look awesome, except Captain Kirk looks like a black hole over here. If you could use lighter strokes of blackish/gray, it would look a lot better. Apart from that, this is great for first mods.


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  •  06-28-2008, 17:50 2949569 in reply to 2935274

    Re: My first mods

    Yeah...i liked the Mods

    Continue Making more ! Rambo [:rambo:]


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  •  06-29-2008, 19:36 2950344 in reply to 2949569

    Re: My first mods

    Same here.

    I actually wouldn't mind a download if possible Smily [:)]
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  •  06-30-2008, 11:29 2950871 in reply to 2930527

    Re: My first mods

    I'd be more interested in finding out what Poe thinks about it. He did a lot of great work making his Trek uniforms, I doubt he would be pleased. Then again, he may not care at all.

    BSW


    I mod, therefore I am.
  •  06-30-2008, 19:29 2951385 in reply to 2950871

    Re: My first mods

    I don't really mind, although if we're going for an original look not affiliated with Trek, this wouldn't be the best way to go. Would have appreciated an email, though!

    G o o d [Good] for a first mod, eklumt. Experiment with different designs you can call your own if you are making something that isn't related to Trek. If this project is related to Trek, then you've done a nice job of making an alternate uniform for a specialized starship or base.



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