coomdoom:Your best bet to get into testing would be to do the following (Disclaimer: this might not work):
1) Do a few weeks of Work Experience when it opens up again.
2) Find out the name of the company which Lionhead contracts as their contract testers.
3) Get into that company.
4) Show your uber 1337 testing skills.
5) Hope that they decide to employ you.
If this doesn't work then it's not my fault.
You forgot:
6) Commit suicide once you figure out testing is a terrible, terrible
job with atrocious pay and serves no purpose other than aspiring Devs
trying to inject themselves into the industry.
Let's tell you about some features:
Long hours running into the same tree at different angles!
Falling off the world for no reason.!
Reaching complete game pitfalls with no way to proceed for no reason!
Missing triggers casing endless aggravation trying to get the NPC to recognize your quest item!
Crashes and lost data galore!
Overwhelming balance issues in which your preferred method of play is not just hard, it's impossible!
Suicide cult membership cards, first month free!
Programmers that try and fix the same bug 15 times but fail, leaving you stuck in the exact same place every build!
Trust me, unless you want to study to become a game designer and have
![G o o d [Good]](/emoticons/g_o_o_d.gif)
intuition on how to improve a game, the only way you'll get upward
mobility, being a tester is a terrible job. I meaaaaan... tester is an awesome job, you should test for the companies, best job ever with no drawbacks just sign this lifetime contract in blood if you will...
In all seriousness, if you really want to after my list of "features" you can usually apply quite easily for a tester (especially QA) position in most companies, it requires an eye for detail, a lot of patience, and
![G o o d [Good]](/emoticons/g_o_o_d.gif)
organization (so you know what you did, reproduce the bug, and file it properly).