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Fable 2, new cliches imminent.

Last post 09-12-2008, 3:29 by sim656. 14 replies.
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  •  09-11-2008, 18:20 3060862

    • Rebalious is not online. Last active: 11 Dec 2008, 18:32 Rebalious
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    Fable 2, new cliches imminent.

    If fable 2 is as epic and different as the devs have been making out then we need to pause and think.

     

    Cliches often arise from a G o o d [Good] thing overused to the point where it becomes too tedious to bare. Now there may be a real danger that in the future G o o d [Good] parts of fable 2 will be used to excess, effectively creating new cliches (an oxymoron, yay). Am I the only one who thinks this could happen? Anyone care to discuss?

    Excuse me my brain keeps malfunctioning when I'm ill.


    Now I am Death, the destroyer of worlds.
  •  09-11-2008, 20:10 3060941 in reply to 3060862

    Re: Fable 2, new cliches imminent.

    If fable is going to be as sucsesful as it promices to be, there is no dout that it will be copied. As happens in the music industry.

    A band breaks into the market with a new sound, sells loads of records. Hence other record labels find bands with a simular sound. So the market becomes saturated, then along comes something new. So the cycle begins again.

    The only difference in the games industry is that things at the moment keep moving forward and theres not much copying of old games. i.e graphics and game play and ways or playing keep changing.

    Just enjoy the ride. I cant wait to see what changes in the next 50 years. If I live that long.

    Peace:-)
    I was happy as a "happy junior member".
    Now I am just a "member"


  •  09-11-2008, 20:30 3060951 in reply to 3060862

    Re: Fable 2, new cliches imminent.

    Now do you mean within Fable 2's gameplay itself or across the board with this genre as a whole?
  •  09-11-2008, 20:45 3060961 in reply to 3060862

    Re: Fable 2, new cliches imminent.

    Rebalious:

    If fable 2 is as epic and different as the devs have been making out then we need to pause and think.

     

    Cliches often arise from a G o o d [Good] thing overused to the point where it becomes too tedious to bare. Now there may be a real danger that in the future G o o d [Good] parts of fable 2 will be used to excess, effectively creating new cliches (an oxymoron, yay). Am I the only one who thinks this could happen? Anyone care to discuss?

    Excuse me my brain keeps malfunctioning when I'm ill.

    I think it's a possibility but doubt it will be something used to much that is G o o d [Good] unless it's like Lucien's will tower that is used for G o o d [Good] becomes to powerful then you have to stop it then it makes since that too much G o o d [Good] becomes a downfall so yeah your idea could work after all.Smily [:)]Wink [;)]
    Mathew 17:20 Have faith the Size of a Mustard seed and a mountain top shall move. But Demo's wont come out.

  •  09-11-2008, 21:21 3060994 in reply to 3060961

    Re: Fable 2, new cliches imminent.

    I think I know what you mean. Are you saying something like LH includes some funny little aspect to the game, and at first you're thinking "Well this is so cool, funny and original." but then they use it 100 000 times throughout the game and you want to shoot yourself every time you hear it? I don't think so...

  •  09-11-2008, 22:06 3061044 in reply to 3060994

    Re: Fable 2, new cliches imminent.

    TheUnspool:
    I think I know what you mean. Are you saying something like LH includes some funny little aspect to the game, and at first you're thinking "Well this is so cool, funny and original." but then they use it 100 000 times throughout the game and you want to shoot yourself every time you hear it? I don't think so...

    Definately. Does anyone ever start to think that choosing the path of G o o d [Good] or E v i l [Evil] is becoming a cliche? I'm not sure which game was the first to have feature this ability, but now it seems every game is including this. Even FPS's. All I can say is, I really don't care to choose the path of G o o d [Good] or E v i l [Evil] in an FPS. I would buy an rpg for that.

    Anyway, I think it is just getting repetetive, and overused. It used to be revolutionary, not anymore. Fable II definately will influence how future games turn out because of their new "moral" system, but I hope the concepts in Fable II do not get overused.

    Smoker [:zmoker:]


    Not everything that can be counted counts, and not everything that counts can be counted.
    - Albert Einstein

    "You Gunna Die Man!"-Sam (1:06-1:07)
    http://www.g4tv.com/xplay/previews/28400/Fable_2_Hands_On.html
  •  09-11-2008, 22:12 3061053 in reply to 3061044

    Re: Fable 2, new cliches imminent.

    I hope this game will be as free of problems as possible.  I know this goes without saying, but Mercenaries 2 was the biggest dissapointment for me in the last three years.  Please Pete,  knock it out of the park,  I need this game to be a masterpiece.Up [:up:]
  •  09-11-2008, 22:16 3061060 in reply to 3061053

    Re: Fable 2, new cliches imminent.

    The Sandgoose is a Lie!

     

    Dont worry, even if there are a few disappointments.. itll be sooo much better than Fable 1.


    I am the disatrous and the dE v i l [Evil]ish

    I am the rider of the pale horse

    What am I, I am the seducer that no man or woman or child can escape, I am Death.

    -Lucifuge Rofocale, (Played by DemonDark)

    (read the full thing At Bio)
  •  09-11-2008, 22:19 3061067 in reply to 3061060

    Re: Fable 2, new cliches imminent.

    DemonDark:

    The Sandgoose is a Lie!

     

    Dont worry, even if there are a few disappointments.. itll be sooo much better than Fable 1.

    What the heck are you talking about Sandgoose being a lie?Confused [*-)]Wink [;)]
    Mathew 17:20 Have faith the Size of a Mustard seed and a mountain top shall move. But Demo's wont come out.

  •  09-11-2008, 22:48 3061104 in reply to 3061067

    Re: Fable 2, new cliches imminent.

    If Fable 2 is truly as awesome as advertised, then I'll be OK with that.

    "When people come over, I check them for weapons. If they don't have any, I lend them one for the day."

    I dare anyone to ask me how much I've glitched in the Pub Games.
  •  09-12-2008, 0:05 3061159 in reply to 3061104

    Re: Fable 2, new cliches imminent.

    The Sandgoose is an inside joke.

    In Fable it was a lie

    In Fable 2 is is the truth!


    Loyalty is all I have left - my highest held belief


    I will name my dog BEARTHOR, he will have Thunder armor and Lightning claws, and he shall strike fear into the hearts of mine enemies!

  •  09-12-2008, 0:13 3061165 in reply to 3060862

    Re: Fable 2, new cliches imminent.

    Its human nature to create cliches. Why do you think there is a common word for it, in fact the word Cliche is a cliche, because once it started being used heaps in books and movies everyone started overusing it (and often as it goes... badly), just like always using the term 'irony'... badly, ala that crappy Morresette song.

    In the case of any successful thing, people will try to profit from it.

    Here is a weird thing for ya... Without cliche there would be no evolution (of philosphy or nature). Things are built on the G o o d [Good] things that came before and copied to nauseum. Smily [:)] Technically the Human appendix is a cliche. Once used with purpose, then over-copied redundantly to the point it has lost its relevance and we have no idea what it does. Stick out tongue [:P]

    Fable 2... being a sequel, also based on already overused archetypes/stereotypes and genres, is pretty much a cliche already.



    Imagination will often carry us to worlds that never were. But without it we go nowhere. - Carl Sagan
  •  09-12-2008, 0:26 3061179 in reply to 3060961

    Re: Fable 2, new cliches imminent.

    clark1250:
    Rebalious:

    If fable 2 is as epic and different as the devs have been making out then we need to pause and think.


     


    Cliches often arise from a G o o d [Good] thing overused to the point where it becomes too tedious to bare. Now there may be a real danger that in the future G o o d [Good] parts of fable 2 will be used to excess, effectively creating new cliches (an oxymoron, yay). Am I the only one who thinks this could happen? Anyone care to discuss?


    Excuse me my brain keeps malfunctioning when I'm ill.

    I think it's a possibility but doubt it will be something used to much that is G o o d [Good] unless it's like Lucien's will tower that is used for G o o d [Good] becomes to powerful then you have to stop it then it makes since that too much G o o d [Good] becomes a downfall so yeah your idea could work after all.Smily [:)]Wink [;)]


    He is talking about the awesome gameplay/ story/whatever elements of fable 2 being seen by other game developers and then being stolen and put into loads of other games. Some examples would be if in 5 years from now 10 games had a morphing system for your character based on your choices, or an expression system with minigames as opposed to actual spoken dialogue.

    I don't know how you likened this post to being about the morality system (or whatever you likened it to (couldn't really understand what point you were trying to make) but hopefully this clears it up for you. Up [:up:]
    Jesus Christ is my saviour
    clark1250:
    I can't be ignorant for something I do not know

  •  09-12-2008, 3:13 3061282 in reply to 3061179

    • Rebalious is not online. Last active: 11 Dec 2008, 18:32 Rebalious
      Evil of Dualism
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    Re: Fable 2, new cliches imminent.

    AuzziePride:
    He is talking about the awesome gameplay/ story/whatever elements of fable 2 being seen by other game developers and then being stolen and put into loads of other games. Some examples would be if in 5 years from now 10 games had a morphing system for your character based on your choices, or an expression system with minigames as opposed to actual spoken dialogue.

    Thanks for clearing that up for others before I could return Up [:up:]

    Where did I say cliches are bad? They're just tedious cop outs instead of using imagination. Some things are built on cliches but remain G o o d [Good] to an extent.

    For example if a soldier pulls out a photo of his family you know sometime in the future he is going to die, fact! But it sets a tone of foreboding, and if they are a main character maybe you could still "mourn" them.

    By the way cliche is actually a metaphor for a printing technique whereby a plate was engraved with an often used phrase.


    Now I am Death, the destroyer of worlds.
  •  09-12-2008, 3:29 3061289 in reply to 3061282

    Re: Fable 2, new cliches imminent.

    Engard  touche

    O that is so cliche

     

    Best - gaming - line - ever



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