DarthTrethon:I'll have to test those later but I seriously doubt they all stack.
feel free to test on your own. my results showed that separate effects that increased damage
in different ways
all stacked. the key is "in different ways." the same effect will not
stack. but for instance, flame and killerwatt both add damage, and
stack, because they are not the same effect.
also, everything appears to stack linearly.
th3warr1or:Wow, why didn't any of us think of using the
"Damage" stat to track the damage lol.. or did he already?.
oooh. that'd be a pain to do, but SUPER accurate. maybe i'll re-test
later with it. i was counting hits it took to kill a tough enemy, like
a balverine.
garjian:why does anyone care? this games easy enough as it is...
because! massive pwnage!
garjian:you realise that this colluseum thing is just as easy as anything else right?
we
don't actually know yet. the developer diary video said that they got
complaints that the game was too easy, and that the coliseum would be
difficult for maxed-out characters. it remains to be seen just how
difficult it is.
i'm hoping for multiple trolls at the same time.
Fugue766:Awesome update.
The flames gift and
positively charged augments increased damage is the same effect as the
luck augments effect if anything has the same wording then it does not
stack it only changed the damage type if your using a luck style
augment ive tested all of this.
the luck effect will not stack. but the increased damage from the flame
effect and the increased damage from the killerwatt effect will. so
with the two together, you WILL deal more damage than with only one. try it.
Fugue766:As for the combat mastery augment i never tested it i
might later tonight, i honestly thought that it would be the same
effect as a luck.
i thought it would work like the devastation effect. i dunno. they really need to word these things more specifically!
Fugue766:Last thing,
Arachnophilia your using old school augments go to knothole island and get some upgrades.
you'll note that i also listed
six augments. the knothole
augments are all basically combinations. so instead of listing a bunch
of different permutations, it's easier to just list the effects you
want to combine. those six effects can be combined in three or four
augments several different ways.
yohance:you seriously can't go wrong. Divine Favour might not make much difference against highway men..but you're gonna wish you had it when colliseum comes and you're facing off against a dozen banshees and shadow enemies.
it makes a difference
the other way. believe it or not, highway men and bandits are considered
![G o o d [Good]](/emoticons/g_o_o_d.gif)
. don't ask me. divine favor and such only work against shadow creatures, balverines, and banshees (and maybe spire people?), on which it is absolutely devastating. for everything else, it's a negative effect. i'd really suggest not using it -- with the right augment combo, we're talking a difference of one hit (un-flourished) on the melee weapons. it's not too hard to instakill banshees and whatnot with ranged weapons, anyways.
your best, most balanced, highest damage augment combo is:
melee:
- ghoul
- flame's gift (flame + lucky charm)
- shocking smooth (killerwatt + stoneskin)
- whatever. (devastation at low skill/low equipment level)
ranged:
- barkskin
- flame resistant (flame + stoneskin)
- positively charged (killerwatt + lucky charm)
- whatever. (devastation on pistols/at low skill/low equipment level)
as i mentioned above, devastation does nothing at max skill level for damage over about 70, as far as i can tell. didn't actually test the damage stats, might go back and do that. i put devastation on all my weapons anyways, just in case, but it doesn't appear to make a difference either way. you might want to replace it with divine favour or whatever, but only use that weapon against balverines, banshees, and shadows.
of course, those augments can be rearranged in a few different ways. but those are the effects you want. stacking those three that all have the lucky charm effect (mighty oak, luck and life, flame's gift) does nothing. you will get much better results adding a killerwatt effect somewhere, and discarding the divine favour.