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I've been thinking (this is a huge hope of mine) that Dimitri is Black and White 3. It could possibly play out like spore, with interaction on either a global scale or a street-level thing...if only.Ho-hum.
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SPOnG: Recently, you’ve started to talk about your project which used to be known as 'Dimitri'?Peter Molyneux:
Dimitri was an experiment, and that experiment is still live. We’ve had
a breakthrough in that experiment, and it’s being made into a
full-blown game. I think we’ll be talking about it next year. It’s a
ridiculously ambitious thing.At
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Just thought I'd mention two things I saw on TV show Playr:1. During a tour of Lionhead studios on a Fable II special, they passed through a room with GREEN pillars and Molyneux said something along the lines of ''I can't let you see this etc.''2. In a different episode, there was a bit about the Develop conference, in which it showed a bit of ...
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Just want to get my name in there and say I'd like to join. Whatever the contract, I'm there - just so long as there is some Gold involved.
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If I remember, the narratress on the fable II official trailer (E3) sounded just like Judi Dench to me.
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That's a very interesting read. I have oblivion and have explored it extensively, and agree with you that it is quite bland, but only up close. It's similar to what Peter Molyneux said in the ''The Room'' presentation: game design is moving towards the grandiose - huge expansive areas visible from above. That is one of the things I found ...
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True I haven't seen enough for Diablo 3 to be as hyped for it as I am for Fable 2 and Spore. As for between those...the creature creator sparked my interest and it say Spore is 0.1% in the lead, but I've been playing fable recently and I have to say the new one sounds twice as as the old, making it AMAZING.
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Which game are you most looking forward to (I can't seem to create a poll):Diablo 3Fable 2SporeOther
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I loved the previous two possessions of discs that were the last two games. A few extra things that you missed:The player will have to fight large bosses, taller than the character.The Witchdoctor can also imbue his mongrels with other spells - for example, in the boss fight at the end of the gameplay video, you can see a mongrel that is on fire, ...
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Ok the forum's telling me I have to wait to edit my post, but it's been hours since my last edit. So here's my question: Using allegro, is there a way to check if a certain pixel on the screen is a certain colour?
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