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Well... No.Besides, Lionhead has more than one team
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amolang:it would be cool. especially the hair cut.
''oh, you got your hair cut! Hmm, some hairs are still to long though. Especially in the back. Oh and he forgot to do the hair above your right ear. I really think you should have gotten it shorter. Next time why don't you just ask me to do it?'' lolI hope he won't be doing that, I cut my ...
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satansmunchkin:apparently he doesn't respond to what you say but how you say it ...Actually, he (or should I say it) should also respond to what you say. From what I gather, he'll be able to recognize a number of keywords, then combine that knowledge with his perception of your appearance at the moment, the tone of your voice and the context in ...
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Um, yes... Without even getting into my personal opinion of Mr. Shane Sattersfield (suffices to say that it isn't very positive), Peter Molyneux already addressed those concerns in the Edge Online interview:Some accounts on the internet have claimed there were people
with controllers around the back of the demonstrations. Have the people
that ...
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Maybe it's one of these? Remember this photo?Some of the concepts on the wall look like they might be from that Survivors game.And remember Peter talking about how Lionhead's next game would take inspiration from a single event that occurred on a certain date? Anyone remember the actual date? I think it was in an interview with Geoff Keighley at ...
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What I'd love to see is people from companies like Lionhead using XNA Game Studio for prototyping some interesting demos and then putting them up on Community Games for everyone to play with.
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I would adore a proper steampunk Fable. Just imagine something like Perdido Street Station, only with Lionhead's charm and humor (well, minus all the farting). Simply delicious.
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EDIT: Sorry, wrong thread
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Yeah, I suppose you're right... Still cautiously hopeful, though
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Giffdud:I guess we'll all just have to see what E3 brings, but I'm not that optimistic about a new lionhead game being announced
Oh, I'm quite optimistic. Remember this?
Peter Molyneux:We're going to be talking about Fable 2 today of course, next time I meet you we will be talking about our next new project, but today it's about
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