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Showing page 1 of 4 (31 total posts)
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We don't get paid to design games, so lets leave that to the professionals. I was thinking about simple improvements like arena battles and multi player pub games within the first hours of playing the game, so I'm sure a dev would have had the same idea during years of development.
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The way fable 2 has been set up makes me wonder if fable 2 could be a step towards creating a simplified MMO with graphics, which works well on a console.
Here are some expansions that I would like to see added through DLC to improve/extend the experience:
1. Multiplayer pub games: A player can enter certain venues in the ...
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Trade the game in for Fallout, Gears of War 2 or one of the other awesome games out this month.
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Fable 2 is the shortest RPG i have ever played. When i first started playing it i loved almost everything about it but when i realised how short is was and that the co-op is a complete joke i started to lose interest and now i wish i would have rented it instead.
I'm tried of trolling these forum waiting for the devs to comment on some of the
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I completely see where you're coming from with the arena thing, Zizanagog but i think you might be underestimating the combat system slightly. Although the combat system has been described as ''one button combat'', you'd probably agree that it's fairly in depth.
The sword fighting is competent on it's own but when you throw ranged ...
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You guys should keep an eye on the 1up.com podcast. They will be talking about the co-op system soon.
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Massive doesn't mean thousands FatAdz. I hope developers don't listen to people like you, because games would never evolve.
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Like someone said, you should be able to kick children like the chickens.
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Lionhead probably left a lot of clothing out of the game so that they can sell it to us at a later date.
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