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Showing page 1 of 83 (825 total posts)
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The cost of porting from Xbox to PC should be minimal. And unless they want to open xbox DLC up for user content it'd be a real shame not to release it for PC. Even with piracy a modding community can keep a game alive and in the public eye so that the franchise isn't forgotten before the next one appears.Worrying about piracy is a horrible reason.
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The banshee is not new (originally Hookcoast). The banshee children ARE though.Also, don't forget the clockwork hobbe contraption.The trolls have been redesigned to be much bigger and trickier to defeat.
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Got an uncompiled Gameflow LUA script. 182k worth of code.That should mean we can completely disable the story if need be. And go completely sandbox.[edit]Even has kynapse functionsKynapse.SetIsAbstractEntity(QuestManager.BreadcrumbEntity, true)
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BayStone:But yeah, to stay on topic, have they reduced the number of the file formats? How about the clarity? Any idea yet?Looks like # File Formats got increased. Looking at the GUI the LUA files are accompanied by matching .fac, bsg, and bgf.
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I think he meant whatever user group I got put in. Which frankly I have no idea.http://allboards.lionhead.com/user/Members.aspx?search=1&r=892ad643-7178-44a6-a7e2-b0cf6904d904
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BayStone:Could probably have some of their own stuff in the binary code tooDon't jinx it.But no, haven't tried messing with anything. Just popped the DVD in and ripped it.
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EZ1304:and has mod support. It seemed someone had a vision that they didn't want messed with with Fable 1. I know at least one dev stated as much (hence the 'gay' comment).So while it would be nice. I fully expect to have to do all the hard work myself. Again. Baystone:Question, so, the lua files are just there? No bundles, compression, binary, ...
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Been awhile since I've posted here.Started writing File Format Specifications for Fable 2.This won't mean anything for people without the means to take advantage of it, but it will definitely shorten the time to make custom tools when the PC version is announced.And it would be a shame to not have a PC version when the quest scripts are written in ...
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1-up articleAt Gamefest 2007, however, Microsoft's official line was less clear. To
deliver user generated content, developers can take advantage of what's
called Xbox Live Silver Platform (XLSP), where the data transferred
runs through the publisher's servers, not Microsoft's. Publishers then
become responsible for what runs through it, ...
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Quoting: tokieThere is a good point made in this thread: Before you've ever had a fight how do you know about the scar system? Hopefully there'll be some point in your childhood where you see a fight happen or get beaten up by a mob of kids with sticks. The game could then have a character explain to you whats going to happen to the person in
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