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  • Re: "New" concept art from Fable 3's Bowerstone

    Gradius1:It's a region you have never been to before, so you can't recognize it from F2 :-PHaha totally thought it was underneath Bowerstone Bridge... Oh well then shows how much I know what I'm talking about.
    Posted to Fable III (Forum) by Areku on November 5, 2009
  • Re: "New" concept art from Fable 3's Bowerstone

    Looks great! I instantly recognized the area this is from when I saw it, definitely going to be cool seeing how other areas have changed!
    Posted to Fable III (Forum) by Areku on November 5, 2009
  • Re: the reason for fables recent disappointments

    Fable 2 could definitely have been better, as any game can. However I don't think we can necessarily put the blame on any one person. Peter certainly gets excited and makes big claims, but you have to remember he isn't really the PR guy, just an excited developer. And unfortunately, given how much LH does tell the community through video diaries or
    Posted to Fable III (Forum) by Areku on October 19, 2009
  • Re: Immerse me! More Lore, and No damned fake prop pieces, thank you. Every thing should be interactive.

    Shisou:I think you're asking a bit too much.&nbsp; Again, Fable is not Oblivion.&nbsp; I don't really care if I can pick up or throw a loaf of Bread worth 2 gold that weighs .5 in my inventory, but it's nice to see food on a table.&nbsp; Details should stay as details, I think.I definitely agree there, details are great and don't need to have 500 ...
    Posted to Fable III (Forum) by Areku on October 16, 2009
  • Re: Immerse me! More Lore, and No damned fake prop pieces, thank you. Every thing should be interactive.

    I couldn't agree more. One of the most immersing things for me in the games I play is the lore and stories of the world. Fable 2 did do a decent job on solidifying more important plot pieces that I think LH may not have been 100% sure on direction wise with TLC.I too found the oracle to be one of the most interesting additions to TLC as it gave ...
    Posted to Fable III (Forum) by Areku on October 15, 2009
  • Re: I wonder if you'll be FORCED to have a wife/husband and family in Fable III.

    I think that having a husband or wife in game will certainly add new experiences to the game, but as with the past 2 games I don't think it will be forced upon you...even if it is, just pull a King Henry and off her
    Posted to Fable III (Forum) by Areku on September 5, 2009
  • Re: Favorite Creature Of Albion...

    I love Krakens and Balverines, though Fable 1's minions were pretty awesome.As far as new creatures, I still think that with the possible introduction of Samarkand, that a LH game should have lions in the game. The tattoo from TLC already gives very brief lore on the subject. Maybe the Balverines of the desert in a way?
    Posted to Fable III (Forum) by Areku on August 31, 2009
  • Re: Who or What is Aurora

    Shisou:The tyrant seems to be a relative of Fairfax.&nbsp; Like, you were too young to claim the throne yourself and you had no older siblings, so it went back to the heir of the previous ruler: Lucien's brother or whoever.&nbsp; Just my opinion at the moment.What if the Tyrant was your older sibling who offed your parents in order to gain control
    Posted to Fable III (Forum) by Areku on August 31, 2009
  • Re: Who or What is Aurora

    BeigeFury:In my opinion that's just the name of the game-world generally, like how Earth is the name for our planet.Thats what I said in one of the other threads that mentioned Aurora, it seems that since you will be king, then the world as a whole would probably hang on your decisions.Oh and I have an NPC in Fairfax Gardens that is named Aurora, ...
    Posted to Fable III (Forum) by Areku on August 30, 2009
  • Re: Peter Molynuex IGN AU Interview

    Great find man! I find it particularly interesting about that bit on all the historical reference PM was mentioning, all of it would certainly make for some great gameplay. Makes me want to brush up on my history
    Posted to Fable III (Forum) by Areku on August 30, 2009
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