Welcome to Lionhead Community Sign in to Windows Live ID | Help

Search

You searched for the word(s):
Showing page 1 of 4 (31 total posts) < 1 second(s)
  • Re: E3 2007: New Screenshots!

    the images with the bandits are almost certainly setup, if you notice in the other screenshots theres absolutely no one around, meaning that they haven't gotten to the point where they can start putting NPC's in the world. In the bandit screen shots the bandits were probably placed there specifically to show off the hero more than the actual ...
    Posted to Fable II (Forum) by JedahDemon on July 11, 2007
  • Re: Fable hero balverine transformation mod

    I can't wait for this to be released!
    Posted to Fable: The Lost Chapters (Forum) by JedahDemon on May 9, 2007
  • Re: Idea for Wife and Kid

    I figure this would be a good way to demonstrate wealth too, what if you marry early in the game to a peasant or something? Then as you play you gain wealth and your pauper wife still looks the same? Well this way you could buy her a nice dress, something fancy, and put her in a big mansion, or even a castle and she'll actually look like she ...
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Idea for Wife and Kid

    So I was thinking about your family and came up with some ideas. Lets say you get married, have a kid and all that jazz, well I've seen this said a lot about the wives, but your wife will look almost like every other woman around (at least in Fable 1), so an insteresting idea I had was being able to give clothing for gifts, like you could give ...
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Re: Capes would be cool

    He also does mention trenchcoats when he's talking about it being the ''Era of Highwaymen''
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Re: Ragdolls, yes/no?

    I personally am hoping for ragdoll, I love playing the character with max physical stats, massive and hulking compared to normal people and when I smash my weapon into some unsuspecting villages face I want to hit a home run. Plus with ragdoll you can impliment other neat features, like dragging bodies after you kill someone so the town guard won't
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Re: Evil Alignment

    I think thats a +Cruel character, since they have the new alignment system, since it says ''Nobility, or Corruption'' when it shows the big monster thing, and as far as I can tell its no less human than a 100% evil character with max physical stats in Fable 1, huge, mean looking, and horns.
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Re: special charecter

    Thats not true actually, I'm not talking about making them like normal villagers with routines and stuff, but rather just have them in the game more than a few cutscenes, like the Guildmaster was. He was ALWAYS in the game, and it was redundant scripting, he just had a few scripted dialogues. What I'm suggesting is ''random encounter'' which ...
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Re: special charecter

    There should be some more interaction with all NPC's too, including (and especially) NPC type 1, its kind of unrealistic when you get a cutscene, and after the cutscene the character you were talking to completely vanishes from the known world. Like the Guildmaster, he was there through the entire game and though his interactions were fairly ...
    Posted to Fable II (Forum) by JedahDemon on May 6, 2007
  • Re: Capes would be cool

    Not to mention that the new engine could make cloaks and capes look VERY cool
    Posted to Fable II (Forum) by JedahDemon on May 5, 2007
1 2 3 4 Next >